RPG a Day 2023 – Favorite RPG of All Time

A spine view of a bunch of Dungeons and Dragons 5th Edition books ... which is not my favorite RPG of all time.

Rather than just go with my gut instinct for “favorite RPG of all time”, I decided to run the numbers. The numbers are, admittedly, a bit skewed. D&D 3rd Edition includes a bunch of d20 supplements (at least, those who survived my 3e purge) including hardcovers and splat books. I don’t have nearly as many … Read more

RPG a Day 2023 – Favorite Published Adventure

The words Forge of Fury and a black dragon

Forge of Fury is my favorite published adventure, for sheer playability through two generations of gamers. The first time I encountered it, the Forge of Fury formed the foundation of our dwarven Dungeons & Dragons 3rd Edition campaign. We all played dwarves intent on reclaiming the forge for our clan, eventually re-establishing a hidden dwarven … Read more

Radio Active #100: The Golden Age of Online RPGs

Cover art for Dungeons & Dragons, GURPS, Brindlewood Bay

On Radio Active’s 100th episode I talk about Tiny Tina’s Wonderlands, a shoot-and-loot video game based on the Borderlands franchise, go on a solitary, geeky retreat to work on RPG and podcast projects, and contemplate the golden age of online role-playing games. Nuketown News Radio Active’s 100th Episode It finally happened – Radio Active hit … Read more

RPG a Day 2022 – [System Sunday] – Describe a cool part of a system you love

A view of two dozen role-playing game books.

I love Bennies in Savage Worlds. Bennies, usually represented by a poker chip or some other token, allow players (and game masters) to re-roll skill checks and attacks. Players begin with a set number of bennies per session – usually 3 – and spend them throughout that session. Critically, they can earn more bennies for … Read more

RPG-a-Day 2021: Throne

A map of the Kingdom of Aerdy; land is green, forests are dark green, waters are shades of blue.

The Malachite Throne of the Great Kingdom is one of the legendary artifacts of Greyhawk. The seat of power of the corrupt and collapsing kingdom of Aerdy (aka The Great Kingdom), the Fiend-Seeing Throne sets the tone for the entire region. It’s also a campaign I’ve long wanted to run. Back in the day, TSR … Read more

Tomb of Horrors – Ready Player One Replay

Adventurers stumble down an unstable ramp in the Tomb of Horrors

Tomb of Horrors is one of the most famous modules for Dungeons & Dragons and plays a major role in Ready Player One. Originally created as a tournament module for the Origins game convention, it went on to become a legendarily deadly published adventure for Dungeons & Dragons. Gary Gygax, one of the creators of D&D, created the module … Read more

Getting Lost in a Hexcrawl

An example of a hexcrawl map, featuring beige hills, grasslands, a large lake, and a volcano.

My current lunchtime game is Scales of Truth, a hexcrawl set in a post-apocalyptic science-fantasy setting. Think of a mashup of Thundarr the Barbarian, Expedition to the Barrier Peaks, and Mad Max: Fury Road, powered by Dungeons & Dragons. So what’s a hexcrawl? It’s a style of RPG campaign in which the game master populates … Read more

RPO Replay: Dungeons & Dragons

The Ready Player One Replay is an exploration of the games that inspired the novel Ready Player One by Ernest Cline. Quote … hundreds of polyhedral dice like those used in old tabletop role-playing games. — Ready Player One p. 10 A freeze-frame of this scene appears nearly identical to a painting by Jeff Easley that appeared on … Read more

Bullet Journals for RPGs

Bullet journals are analog alternatives to printed day planners, “to-do” apps, and note-taking tools. Created by Ryder Carroll, bullet journals are a purposefully archaic approach to capturing life’s esoteric bits, from a list of today’s meetings to a quick note about that weird dream you had last night. Though typically used to organize your real-life, … Read more

Radio Active #93: Reset. Renew. Return.

Like an astronaut hurled far into deep space, Nuketown Radio Active returns to Earth a year after it left to find the planet utterly transformed. Fortunately, there are no super-intelligent apes. At least, not yet. On this episode of Nuketown Radio Active, I reintroduce folks to the podcast, catch up on the state of Nuketown, … Read more