It took a year, but I’m back! On this episode of Nuketown Radio Active, the Broken Ankle Saga comes to an end as the Outdoor Geek ventures into the Pennsylvania wilderness for some winter-time camping. Back in the warmer confines[…]
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It took a year, but I’m back! On this episode of Nuketown Radio Active, the Broken Ankle Saga comes to an end as the Outdoor Geek ventures into the Pennsylvania wilderness for some winter-time camping. Back in the warmer confines[…]
Read moreA ton of role-playing game books found their way under the Geek Tree this year thanks to Christmas and my birthday. It was heavy on Dungeons & Dragons sourcebooks, but there’s also a touch of Cthulhu … and a swig of Hellboy Firewater to[…]
Read moreI’m contemplating a return to lunchtime gaming. It’s been on hiatus for quite a while do to an overwhelming lack of time, but I miss it and so do the rest of the Gamer Working Group. As a brief re-cap, the[…]
Read moreMy answer today is very different from my answer 20 years ago. There was a time when I loved a good, crunchy RPG, with a ton of splat books and optional rules (in short, Dungeons & Dragons 3.x). Implicit in[…]
Read moreIt’s summertime. And things are getting weird. The slipcase two-volume edition of Delta Green arrived in early June after two years of waiting for the Kickstarter to make its production run. After reading lots of positive reviews, I picked up[…]
Read moreOn this episode of Nuketown Radio Active I celebrate Nuketown’s re-ignition, meet Bob the Seeing Eye Puppy and talk about my evolution into a geek who loves the outdoors. I also ruminate on three games I’m playing now: Destiny 2: A massively multiplayer[…]
Read moreRPG-a-Day is an annual event in which bloggers spend a month talking about different aspects of role-playing games. Rather than spread this out over several blog posts, I’ve rolled up my entries into one mega-post. Day 1: What published RPG[…]
Read moreI love Delta Green. I rarely get to run it, but Delta Green and its sequel, Countdown have more than earned their place on my game bookshelf. This is thanks to its modern horror take on the Chtulhu mythos and compelling scenarios like “The Night Floors”, in which a certain play dooms an entire apartment building.
Read moreDelta Green, the 1990s era game of espionage, intrigue, and cyclopian madness, is available in PDF and print-on-demand formats from DriveThru RPG. Released by by Pagan Publishing, the new high-quality PDFs scans of the original books. So far the sourcebooks Delta Green and Delta Green: Countdown and Delta Green have been released. Two short fiction anthologies, Alien Intelligence and Dark Theatres, are also available.
This is great news. Although it’s dated now, Delta Green remains a fantastic read, and it perfectly captures the conspiratorial/millennial anxiety that was so common in the late 1990s. The books have long been out of print, and at times have been hard to find, so it’s good to seem them back in print (or something resembling print)
Read moreThe Blackrazor Guild held its semi-annual homegrown convention in late February 2012. About 18 people attended Nuke(m)Con 2012, some long-time members of the gaming group, others friends who join us from time to time. Nuke(m)Cons have become a standard part[…]
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