Game Day: Blackmoor

A close up view of blue/black dice and a tiefling warlock. In the background is an old-school style character sheet.

After the end of our long-running Obsidian Frontier campaign, we decided to venture to a little-explored region of Greyhawk: the Archbarony of Blackmoor. Inspired by Dave Arneson‘s legendary campaign setting of the same name (one of Dungeons & Dragons first-ever settings), Blackmoor promises a mix of ancient magic, weird technology, and the strangeness of the Egg of … Read more

Walkabout

A far-future landscape.

Several years ago the Gamer Working Group — my lunchtime gaming crew — chose to playtest Numenera. I created the wandering town of Walkabout for what I expected to be a short campaign, but alas, the game never really clicked with the group. That was largely because of the lack of literal world building; the game was all … Read more

The Refuge of Durak

A series of stone walls, with archways leading onward.

The Refuge of Durak is a pocket dimension that served as an oasis of law for the planar explorer known as Durak the Rigid. An archmage and planar explorer, Durak held to his moral code in any situation, steadfastly embracing his ideals even in the face of absolute chaos. Durak the Rigid’s home — the alternative material … Read more

The Ghost Walk Star Cluster

The Ghost Walk Star Cluster is located at the edge of the galaxy and is known for its spectacular views of dying stars, it’s just-ignited protostar nebula, and the gossamer strands of illuminated gas that inspired its name. Approximately fifty light-years across, the Ghost Walk Cluster is composed of approximately 20 stars, most of which … Read more

Blogworthy: Conclusions, Star Trek Card Game, Grand Pyramid, Spelljammer, Floorplan Generator

Star Trek game cards laid out on a blue/black starscape.

A Satisfying Conclusion: Gnome Stew looks at strategies for ending your RPG games, be they convention one-shots or multi-year campaigns. How a Star Trek card game quietly continues, 10 years after its official end: I played a few rounds of the Star Trek Collectible Card game by Decipher back in college. Though fun, I never got into it. … Read more

Bunnies and Burrows, 3rd Edition Kickstarter

Geeks of a certain age remember the novel Watership Down by Richard Adams, which told the story of a desperate band of rabbits fleeing their doomed warren. Geeks of perhaps a slightly younger age remember the movie based on the book … and the nightmares it gave a generation. As a 46-year-old Gen Xer, I fall into … Read more

Blogworthy: Sane Mornings, Tachyon Rockets, Library Maps, Player Help, Random Tables, Ulaa Battles

A coffee cup featuring the X-men appears on a green counter top.

Blogworthy is a regular column dedicated to blog posts that I’ve read and enjoyed. It’s a direct outcome of my RPG Blogs Reading List on Feedly. How I Keep My Mornings Sane: Berin Kinsman talks about his electronics-free, relaxing morning routine. I’m looking to revamp my own morning routine, so this was a worthwhile read. … Read more

#RPGaDay2018 – Share why you participate in RPG-A-DAY

A close up view of the spines of numerous role-playing game books.

There were a couple of reasons. Re-establish a writing routine: New content’s been spotty on Nuketown for the last couple of months. A big reason for my participation was getting back into the groove of writing every day. I don’t know if I’ll keep it up in September, but I accomplished my goal of posting more regularly. Reconnect … Read more

#RPGaDay2018 – Share something you learned about playing your character

A close up view of the spines of numerous role-playing game books.

As I’ve gotten older, I think the characters I’ve enjoyed the most are the ones who’ve grown organically during the game, becoming something I didn’t quite expect when I sat down at the table. Briggs Foehammer: I expected my character for our Heart of Darkness online campaign to be a paragon of the new dwarven … Read more