Dicember 2017, Day 4: Strangest Die

Tales of a GM is running the 12 Days of Dicember, a project dedicated dice in all their randomized glory. The question for the fourth day of Dicember is “Which is the strangest die in your collection?” I don’t have any truly strange dice in my collection (e.g. a 27-sided die or one of those endlessly rolling d100s). … Read more

Dicember 2017, Day 3: Favorite Game

A number of different polyhedral dice.

Tales of a GM is running the 12 Days of Dicember, a project dedicated dice in all their randomized glory. The question for the third day of Dicember is “What is your favourite dice game?” My hands-down favorite is Zombie Dice (website/Amazon) by Steve Jackson Games. It’s a push-your-luck game in which the players are zombies trying to catch humans … Read more

Dicember 2017, Day 2: Oldest Dice

Dozens of polyhedral dice.

Tales of a GM is running the 12 Days of Dicember, a project dedicated dice in all their randomized glory. The question for the second day of Dicember is “Which is your oldest die?” The answer is … I honestly don’t know. I have a number of ancient dice that date back to my original Dungeons & Dragons Basic … Read more

Dicember 2017, Day 1: The Ragnorak Dice

A variety of different kinds of polyhedral dice.

Tales of a GM is running the 12 Days of Dicember, a project dedicated to dice in all their randomized glory. The question for the first day of Dicember is “Which is your favorite set of dice?” For me, it’s my Ragnarok dice. I bought these Chessex dice at MEPACON 2010 for my The Day after Ragnarok lunchtime campaign. The smokey … Read more

The Three-Page Manifesto, Revisited

A hand-drawn dungeon map and gray dice with red pipes cover typed game notes.

The latest RPG Blog Carnival encourages us to “revisit the past”. Hosted by GameMastery, the kickoff post discusses writing a follow-up or sequel to a prior post. For me, that’s revisiting “The Three-Page Manifesto”. Written in 2008, the column saw me grappling with balancing gaming and fatherhood. At the time my kids were 6 and 3 and my … Read more

Game Day: A Little Bit of Everything

The massive central eye of a beholder examines a goldfish in a bowl.

Xanathar’s Guide to Everything arrived in my mailbox last week, bringing with it a cornucopia of goodness for Dungeons & Dragons. My only complaint about the book so far is I can’t read the entire thing simultaneously. As expected the Xanathar’s Guide (Amazon) includes a ton of content that originated in Wizards of the Coast’s Unearthed Arcana columns. It’s been edited and … Read more

Kickstarting Flash Gordon RPG for Savage Worlds

Pulp serial hero Flash Gordon stands ready for battle; the logo bearing his name appears behind him.

[… must … resist … Queen/Flash Gordon … reference…] The Flash Gordon RPG for Savage Worlds Kickstarter is live. Created by Pinnacle Entertainment Group, the Kickstarter includes the Flash Gordon RPG core rule book (192 page hardcover), the Kingdoms of Mongo campaign book (192 page hardcover), a 32-page adventure, a game master’s screen, new bennies, new dice, cool maps, and even a boxed set that … Read more

Game Day: Illuminated Character Sheets

Drawings of a magic ring, a blue and purple explosion, and a fire elemental.

I get distracted during game sessions. Like many gamers today, I can find it hard to resist the itch to check my phone, rationalizing it with something like “oh, I’ll just look up this one thing and be done with it”. It’s never one thing, and the itch never goes away. It’s even worse with … Read more

Sentinels of the Multiverse (Digital)

A screenshot from Sentinels, featuring a villain with glowing pink eyes grinning menacingly at the viewer.

The collaborative card game Sentinels of the Multiverse is a fantastic mashup of the comic book genre. It can also be fantastically complicated, something the digital version of the game deftly manages. The result is a fun, fast-moving game that riffs on the best ideas from Marvel, DC, and other publishers. Created by Handelabra Games … Read more