Broken Land, my lunchtime D&D 5th edition campaign, is ending. Begin in 2015 and consisting of 25 1-hour episodes, the campaign is about to hit it’s finale. It’s a strange sensation. I’ve run a lot of campaigns over the years,[…]
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Broken Land, my lunchtime D&D 5th edition campaign, is ending. Begin in 2015 and consisting of 25 1-hour episodes, the campaign is about to hit it’s finale. It’s a strange sensation. I’ve run a lot of campaigns over the years,[…]
Read moreOn this episode of Nuketown Radio Active I revisit the button-smashing happiness of Diablo III, soak in the nostalgia of Sonic Mania, and catch up listeners on a few of my Dungeons & Dragons campaigns. After that I delve into[…]
Read moreThe Hidden Shrine of Tamoachan is an Old School death trap of a dungeon. Originally released as a tournament module at Origins in 1979, the adventure was subsequently published as a module for Advanced Dungeons & Dragons. In 2017 it[…]
Read moreRPG-a-Day is an annual event in which bloggers spend a month talking about different aspects of role-playing games. Rather than spread this out over several blog posts, I’ve rolled up my entries into one mega-post. Day 1: What published RPG[…]
Read moreWhen D&D 5th Edition came out, my gaming group launched two playtest campaigns. Obsidian Frontier was a sandbox campaign set in the early days of our homegrown city, Obsidian Bay. It was focused on trying out the new rules and[…]
Read moreAfter slumbering for four years, Nuketown Radio Active returns to find a world transformed. In this show I’ll get up to speed on what’s changed around the ol’thermonuclear burg, and what you can expect to see in the future. I[…]
Read moreDungeons & Dragons 4th Edition gets its second full campaign setting with the release of the Eberron Campaign Guide, a setting that combines pulp, noir and everyday magic and offers a sharp break from standard D&D fare. It’s a setting[…]
Read moreMy gaming group is comprised of mid-twentysomething-to-mid-thirtysomething gamers who love role-playing, who enjoy delving deep into the intricacies of a plot, running down leads, fleshing out a setting, and generally immersing themselves in the campaign. Yes, there’s hacking, and yes,[…]
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