I finally knocked one of the items off my RPG bucket list: "Play Eclipse Phase".
My gaming group has been kicking around ideas for an alternate game we can run when we're not playing D&D and Eclipse Phase is a game that two of us had wanted to play for a while.
This winter's never-ending parade of Northeastern snowstorms has played havoc with two things in my life: skiing and gaming. The storms marched through the region with exhausting regularity on Sundays and Mondays, spoiling the Sunday game and then canceling skiing.
Five years ago, I wrote about the dangers of the mega dungeon. Now my group has returned to Dungeons & Dragons, and I'm contemplating the role of dungeons in the campaign. Time has shown that the folks in my group aren't big fans of mega dungeons, but I think we still enjoy the challenge of subterranean complexes ... we just don't want to get trapped there.
While researching a column for Knights of the Dinner Table I came across a small meme called "The RPG Bucket List". Regular bucket lists are the things that people want to do before they die; and RPG bucket list is the list of games people want to play before they expire.
Summer is winding down, which means the chances that my gaming group will have a full gaming session are going up. This week saw six of us get together to continue our Weird Pulp campaign, which had been stalled since June.
After a successful playtest of Savage Worlds, my gaming group -- the Blackrazor Guild -- decided to launch a short-to-mid-range Weird Pulp campaign. The campaign began in early Spring 2014, and we're expecting it to run through at least Summer 2014.