Game Day: Closing the Frontier

A close up view of dice sitting on a pair of character sheets.

After four years, 53 episodes, and over 200 hours of gaming, we closed the book on our Obsidian Frontier campaign for Dungeons & Dragons 5th Edition. Begun as one of two playtest campaigns for 5th Edition, we had so much fun with the campaign — and the game — that we transitioned from “playtest” to “ongoing” campaign … Read more

Game Day: Delving into Waterdeep

A close up of several Waterdeep-centric role-playing game books.

My Waterdeep: Dragon Heist campaign kicks off in October. Anyone who’s played Dungeons & Dragons for any length of time has likely heard of Waterdeep, the famous “City of Splendors” in the Forgotten Realms campaign setting. The nearby megadungeon of Undermountain is equally legendary. Even the Blackrazor Guild (my Sunday group and diehard Greyhawkers), know of Waterdeep and it’s dungeon, which served … Read more

Game Day: Lunchtime Gaming Revisited

A cloaked figure holds a gauntlet before his face, while a rogues gallery of heroes looks on from behind.

The Gamer Working Group, my lunchtime gaming crew, is restarting this month with Waterdeep: Dragon Heist (Amazon), Wizards of the Coast’s new urban adventure set in the City of Splendors. It’s my first full-time campaign set in the Forgotten Realms, WotC’s signature campaign setting. Historically my group played in the World of Greyhawk, which has … Read more

#RPGaDay2018 – Which game mechanic inspires your play the most?

A close up view of the spines of numerous role-playing game books.

Bennies in Savage Worlds, without a doubt. Players typically start with three bennies, which they can spend to re-roll checks and soak damage. Having three bennies at any given time means that players are comfortable with spending them and still having a reserve. I don’t have a problem with people hoarding bennies because I’m liberal … Read more

#RPGaDay2018: What art inspires your game?

A close up view of the spines of numerous role-playing game books.

It varies greatly based on the game we are playing and the campaign I’m running. Typically at the start of a campaign I’ll set out to find art that either matches my vision or helps inspire me. This is particularly helpful when launching non-fantasy game as it helps people grok the tone, atmosphere, and/or vibe … Read more

#RPGaDay2018 – Describe how your play has evolved

A close up view of the spines of numerous role-playing game books.

As a group we’ve become more tolerant of non-standard character concepts, especially when it comes to the World of Greyhawk. When our Dungeons & Dragons campaign started 20 years ago, we were diehard devotees of Greyhawk canon (there is a reason, after all, why the biggest Greyhawk fan website is called Canonfire). We had holy wars over whether you … Read more

#RPGaDay2018 – Wildest character concept?

A close up view of the spines of numerous role-playing game books.

There was once a Blackrazor redshirt named Zilanderan. A strange man, Zilanderan claimed to be part of a larger, near-infinite multiverse of alternate realities. He’d excitedly talk about how this multiverse interacted with this, the Prime Material Plane, boring his cohorts to tears until something happened to break the tension. Alas, the eccentric warrior-mage was … Read more

#RPGaDay 2018 – Wildest character name?

A close up view of the spines of numerous role-playing game books.

It’s a toss up between Forceful Truth and Zilanderan … but I want to write about Zilanderan for “Wildest Character Concept” for Day 12 so Forceful Truth it is. A few years ago another player in my lunchtime gaming group took on the dungeon mastering role because he wanted to try out a still-mystifying Dungeons … Read more

Game Day: Tomb of Horrors

Three Tomb of Horrors-related adventures

Inspired by the novel Ready Player One, I offered to run my friends through the legendary module Tomb of Horrors. Converted to Dungeons & Dragons 5th Edition as part of Tales from the Yawning Portal (Amazon), the module promises a lethal challenge for players both new and old. My gaming group last took a run … Read more

Of Prequels and Legacies

Two RPG boxed sets and two RPG books, all connected to the World of Greyhak campaign setting.

February’s RPG Blog Carnival topic is “Time Marches On”. Hosted by Daemons & Deathrays, the topic looks at the role of time in role-playing campaigns. Time’s very much at the heart of our two ongoing D&D 5th Edition campaigns. The campaigns were created as bookends for our 10+ year Blackrazor Guild campaign. The campaign took … Read more