In November I had the chance to do something I’ve never done before: play Dungeons & Dragons 4th Edition. Technically that’s not true – I’ve played D&D 4E plenty of times as a Dungeon Master, including my gaming group’s playtest campaign. But I’ve never sat at the table as a D&D 4E player. The last … Read more
Quilleron is my second-ever character for D&D 4E (Field General Zhoran, a dwarven warlord, was my first) and the first I was able to run as a player. He was designed as a giant-killer for my gaming group’s Revenge of the Giants campaign. You can read more about my thoughts on returning to D&D 4E … Read more
My gaming group recently returned to D&D 4th Edition with a megashot of the Revenge of the Giants supermodule. I talk about our experiences with Wizards of the Coast’s homage to the original 1st Edition Against the Giants tournament modules on Episode #121 of The Tome Podcast. I’m joined by Quinn Murphy of the excellent … Read more
Giants stalk the land, threatening one of the few flickering lights of civilization. Someone needs to deal with the threat … and it turns out that’s us. My gaming group is returning to Dungeons & Dragons 4th Edition with a megashot of Revenge of the Giants, the new super module from Wizards of the Coast. … Read more
The Gates of Hell [pdf] is a one-shot scenario for the Battlestar Galactica Role-playing Game by Margaret Weis Games. I wrote it for my gaming group’s playtest of the game, which I used as the basis for my subsequent reviews at SCIFI.com and Nuketown. Since that playtest ran, a number of people have asked me for … Read more
After a few years away, the Blackazor Guild and I returned to MEPACon last weekend, our local gaming convention held near Scranton, Pa. every spring and fall. We used to be regulars at the local convention scene, but over the last few years we been running our own homegrown Nuke(m)Con instead. We decided to return … Read more
The Ruins of New York is a scenario for The Day After Ragnarok, a campaign setting by Ken Hite published by Atomic Overmind Press and written for the Savage Worlds role-playing game. This scenario was run at MEPACon Fall 2009. You can read my playtest notes and learn more about the adventure through my Week … Read more
Major Simon Cartwright is a globetrotting spy who’s traveled to all the surviving major cities in the world … as well as most of the ruined ones. He’s a debonair spy, one who revels in the glamorous aspects of the world of espionage: fast cars, high stake gambling and beautiful women. At the same time … Read more
Jason Freewalker is a second-generation lawman, his father having become a Texas Ranger just after Serpentfall. In the early days after Serpentfall, he rode with his father, battling scaly monsters crawled out of the Rio Grande to drink the blood of children and the Serpent cults arose from the Gulf looking to spawn realms of madness.
He’s been riding and shooting since he could walk, and he’s wanted nothing more or less than to walk in his father’s footsteps. Tragically, he’s done just that; the year he became a Ranger, his father died at his side, fighting an infestation of ghouls in Houston. He now proudly wields his father’s gun – a pearl-inlaid, silver-gilded Colt .45 – and wears his steel-toed, Serpent-skinned boots (their skin being about the only good thing to come out of those Fallspawn).
In another life, Ollivander Ellis might have been a physicist or astronomer, but instead he grew up in the world of the Serpentfall. It’s lead him to dedicate his life to understanding its arcane secrets … and fighting them when they’re unleashed upon the world. He’s battled latter-day Nazi mystics in Argentina, negotiated with the … Read more