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Tag: Gamma World

Game Day: Scales of Truth

January 26, 2021 Ken Newquist Game Columns, Game Day, Games

Sometimes, you need to get a little weird … and Scales of Truth, my current lunchtime campaign, is a lot weird. Set in a post-apocalyptic future, Scales of Truth is a D&D 5e-powered game that relies heavily on the tropes of[…]

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Bullet Journals for RPGs

May 25, 2020 Ken Newquist Game Columns, Game Day, Game Theory, Games, Role-Playing Games

Bullet journals are analog alternatives to printed day planners, “to-do” apps, and note-taking tools. Created by Ryder Carroll, bullet journals are a purposefully archaic approach to capturing life’s esoteric bits, from a list of today’s meetings to a quick note[…]

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The Libertarian Gamer: Gamma World, Part 2

February 22, 2005 Ken Newquist Game Columns, Games, Role-Playing Games, The Libertarian Gamer

In the last issue of the Libertarian Gamer, I laid the ground work for a libertarian campaign set in the classic post-apocalyptic setting known as Gamma World, laying down some campaign guidelines and destroying the world. Now it’s time to[…]

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The Libertarian Gamer: Gamma World, Part 1

February 15, 2005 Ken Newquist Game Columns, Games, The Libertarian Gamer

In the distant future, Earth will be in ruins. The land will have been ravaged by a horrific assortment of doomsday weapons, from nuclear bombs to genetically engineered super-viruses to hunter-killer nanites. Mutants — both human, animal and things horribly[…]

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My Spring 2004 RPG Wish List

April 9, 2004 Ken Newquist Games, Role-Playing Games

Here’s my list of the RPG products I’d like to buy this spring, including Torn Asunder (a critical hits source book for d20), the Conan: The Role-Playing Game, and Gamma World: Out of the Vaults. Torn Asunder Bastian Press 96[…]

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Machines & Mutants invade Gamma World

February 9, 2004 Ken Newquist Game Reviews, Games, Role-Playing Games

After the apocalyptic wars that ended our bright and glorious age, hereto unknown species of creatures — both organic and inorganic — rose from the ruins and populated a landscape that came to be known as “Gamma World”. The d20[…]

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Glitches in Gamma World’s Background Radiation

November 15, 2003 Ken Newquist Blog, First Impressions, Games

After a long hiatus from publication, Gamma World is back. This time around, Sword & Sorcery (the White Wolf Games imprint) has licensed the venerable science fiction setting from Wizards of the Coast, and is publishing a bunch of books[…]

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About Nuketown

Nuketown is a speculative fiction website that’s been published continuously since 1996.

It’s publishing focus is articles, reviews and editorials about science fiction, fantasy, and horror with heroic overtones. It covers a variety of topics within the speculative fiction genre, including games, movies, soundtracks, books, and websites.

Radiating from Easton, Pa.

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