Sometimes, you need to get a little weird … and Scales of Truth, my current lunchtime campaign, is a lot weird. Set in a post-apocalyptic future, Scales of Truth is a D&D 5e-powered game that relies heavily on the tropes of[…]
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Sometimes, you need to get a little weird … and Scales of Truth, my current lunchtime campaign, is a lot weird. Set in a post-apocalyptic future, Scales of Truth is a D&D 5e-powered game that relies heavily on the tropes of[…]
Read moreBullet journals are analog alternatives to printed day planners, “to-do” apps, and note-taking tools. Created by Ryder Carroll, bullet journals are a purposefully archaic approach to capturing life’s esoteric bits, from a list of today’s meetings to a quick note[…]
Read moreIn the last issue of the Libertarian Gamer, I laid the ground work for a libertarian campaign set in the classic post-apocalyptic setting known as Gamma World, laying down some campaign guidelines and destroying the world. Now it’s time to[…]
Read moreIn the distant future, Earth will be in ruins. The land will have been ravaged by a horrific assortment of doomsday weapons, from nuclear bombs to genetically engineered super-viruses to hunter-killer nanites. Mutants — both human, animal and things horribly[…]
Read moreHere’s my list of the RPG products I’d like to buy this spring, including Torn Asunder (a critical hits source book for d20), the Conan: The Role-Playing Game, and Gamma World: Out of the Vaults. Torn Asunder Bastian Press 96[…]
Read moreAfter the apocalyptic wars that ended our bright and glorious age, hereto unknown species of creatures — both organic and inorganic — rose from the ruins and populated a landscape that came to be known as “Gamma World”. The d20[…]
Read moreAfter a long hiatus from publication, Gamma World is back. This time around, Sword & Sorcery (the White Wolf Games imprint) has licensed the venerable science fiction setting from Wizards of the Coast, and is publishing a bunch of books[…]
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