Atlas stood crouched on the launch pad, his arms holding up the bulky form of a $250 million, 1.5 ton communications satellite. He shifted the weight easily, adjusting his grip on the titanium handholds mounted on the satellite’s protective shroud,[…]
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The Libertarian Gamer: Gamma World, Part 2
In the last issue of the Libertarian Gamer, I laid the ground work for a libertarian campaign set in the classic post-apocalyptic setting known as Gamma World, laying down some campaign guidelines and destroying the world. Now it’s time to[…]
Read moreThe Libertarian Gamer: Gamma World, Part 1
In the distant future, Earth will be in ruins. The land will have been ravaged by a horrific assortment of doomsday weapons, from nuclear bombs to genetically engineered super-viruses to hunter-killer nanites. Mutants — both human, animal and things horribly[…]
Read moreThe Libertarian Gamer: Arcana Unearthed, Part 2: Races & Classes
In Part 1 of this column, I gave an overview of Monte Cook’s Diamond Throne (Amazon) campaign setting for Arcana Unearthed (Amazon) and talked about the sort of adventures I’d like to run there. In Part 2, I talk about the races[…]
Read moreThe Libertarian Gamer: Arcana Unearthed, Part 1: Campaign Set-Up
Monte Cooke’s Arcana Unearthed (Amazon) is an alternative Players Handbook for Dungeons & Dragons that ditches the game’s time-honored fantasy classes in favor of wholly new classes that contain echoes of their predecessors, but represent something entirely different. It does an[…]
Read moreThe Libertarian Gamer: Politics and Gaming
Reactions to the Libertarian Gamers Project have been largely positive — in the month since I started promoting it, we’ve had 21 members join up, and a few good conversations over at the UncleBear.com forums, where people wanted to know[…]
Read moreThe Libertarian Gamer: Spycraft, Part 2
In The Libertarian Gamer: Spycraft, Part 1, I discussed the basic outline of the campaign and possible heroic organizations. But what’s a hero without a villain? The Villains Fortunately, when you’re running an espionage game, there are plenty to choose[…]
Read moreContemplating a Libertarian RPG Campaign
I’ve been contemplating running a play-by-email campaign for a while now, and with the launch of the Libertarian Gamers Project I’ve decided to make it a campaign with a libertarian bent. Offline, I’ve got a Dungeons & Dragons campaign (set[…]
Read moreThe Libertarian Gamer: Spycraft, Part 1
Spycraft (Amazon) is Alderac’s d20-based game of modern espionage. It draws upon the classics of the genre — James Bond, Mission: Impossible, The A Team, Sneakers, Alias — to create a game that’s reminiscent of classic RPGs like James Bond:[…]
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