Thoughts on a One-Hour D&D Game

Mike Mearls talks about the concept of a one-hour D&D game in his latest Legends & Lore post. The goal here isn’t to boil all D&D games down to 1-hour, but rather to benchmark what you can actually do in an hour. No doubt inspired by his lunchtime D&D sessions, Mearls envisions a game in … Read more

Game Day: Second Darkness

A bustling seaport whose distinguishing feature is a large archway covering the entrance to the harbor.

I did something I’ve never done before in September: I kicked off someone else’s campaign. Ok, technically it’s still my campaign, but material belongs to Pazio. The campaign is the Second Darkness adventure path, and if all goes according to plan, it will see our seven freshly-minted heroes face the ancient hidden evil of the … Read more

Finding the Path back to Fantasy RPGs

In hindsight, we played Dungeons & Dragons for too long. Our World of Greyhawk campaign lasted 12 years, included dozens of characters, hundreds of plots, and forays into Castle Greyhawk, the Temple of Elemental Evil and our own homegrown creations. It spanned the 2nd and 3rd editions of the game and saw us buy hundreds … Read more

Game Day: The Saga Ends

After 47 chapters, 10 episodes, and 2.5 years, our Star Wars: Shadows of the Force campaign has come to an end. What started with a fight against pirates on the jungle world of Zebulon Prime ended with against grey market salvagers in the depths of a planetary nebula. In between we saw the rise of … Read more

Searching for Mac RPG Tools

I’m in the progress of updating Nuketown’s Mac Role-Playing Game Tools page, which has developed an embarassing case of bitrot. Unfortunately some of the more stalwart tools, like Crystal Ball, as well as one-offs like the Town Creator and D&D Manager, are no longer available, and their sites have gone to the Great Bit Bucket … Read more

Star Wars Roundup: New Starships, Threat Detected Podcast, Battlestations

For years, Order 66 was the only Star Wars: Saga Edition podcast. Now there are two, thanks to Threat Detected, a show dedicated to playing through the Dawn of Defiance campaign. In other Star Wars RPG news, Saga-Edition.com resumes publication with write-ups for the VCX-700 Heavy Courier and the HWK-290 while Dice of Doom tries … Read more

Star Wars Roundup: Mysticism, Chevin, Vehicle Rules, Dragon Age Adaptions

A round of Star Wars RPG-related posts and web links, including Sterling Hershey’s “Star Wars Wednesday” posts about “Adventuring in the Tree”, “Running Published Campaigns” and “Species Creation”. There are also revised vehicle design rules for Star Wars d6, an adaptation of the AGE system from Green Ronin’s Dragon Age RPG, a love letter to … Read more

MEPACON Spring 2011 Events: Savage Worlds, Dragon Age, Pandemic

An elven archer, dwarven warrior, and human mage fight off dark spawn.

MEPACon Spring 2011 is being held Friday, April 8 through Sunday, April 10. It’s the 10th anniversary of the convention, and they’re going to be having a special reception Friday night. As always I’m looking forward to the convention, but this time around I’m taking my own advice and only running two RPGs. Given that … Read more