Jedi Academy Training Manual

Assorted Jedi wield their lightsabers.

The Jedi Academy Training Manual looks to be the definitive sourcebook for Jedi and Force-using characters in the Star Wars: Saga Edition Role-Playing Game, introducing new force powers, talents, lightsaber forms, rules for holocrons, variant lightsaber crystals, alternative Force traditions, monstrous opponents and exotic locals.

Star Wars Rebellion Era Campaign Guide

Lando Calrissian and his alien co-pilot Nien Nunb are profiled in the left side of this image. To the right the Millennium Falcon and a flight of starfighters soar past.

The Rebellion Era is one of Star Wars most iconic settings. Paradoxically, this can make it one of the hardest to write a campaign guide for. Much of the setting was covered in the Star Wars: Saga Edition core rule book or covered in supplements like Threats of the Galaxy and Scum and Villainy. The Rebellion Era Campaign Guide addresses this by doing its best to document the unexplored corners of that galaxy, far, far away.

Game Day: Lunchtime Numenera

Inverted pyramid-like stone monoliths float in the ping-blue mists of a mountainous region.

My lunchtime campaign has transitioned from Dragon Age to Numenera. Two of us backed it in the Kickstarter, and the others were sufficiently intrigued to want to playtest the game. As I wrote before, my regular gaming group ran an extensive playtest of Numenera that involved two adventures spread out over several real-world months. With … Read more

Kickstarting a Pathfinder version of Advanced Bestiary

The kickstarter for Green Ronin’s Advanced Bestiary is in its final hours. The book, a creature compendium for the Pathfinder RPG, is funded with 901 backers and $41,000 (easily beating its goal of $20,000). The book was originally published in the waning days of D&D 3.5 and went on to provide inspiration for Paizo’s monstrous … Read more

Star Wars: Galaxy at War

Star Wars is about conflict. From the Mandalorian Wars to the Rebellion to the Yuuzhan Vong invasion, war defines each era, and the characters roles within in them. Galaxy at War is a Star Wars: Saga Edition source book that puts players on the frontlines of these wars, offering new warlike (or wartorn) species, feats and talents, a martial arts prestige class and an arsenal new weapons and vehicles.

Game Day: Numenera Likes and Dislikes

A crystal-like monolith hovers over a river valley.

I’ve played through the first Numenra adventure as a player with my Sunday group, and we’ve just launched into our second full-blown adventure. Meanwhile I’m prepping to run the same introductory adventure for my lunchtime group. I’ve played Numenera enough to know I like it … but I don’t love it.

Game Day: Out of Darkness

Two adventurers battle a giant spider in an underground cave.

Second Darkness is ending. Our first-ever Pathfinder adventure path campaign, began in September 2011 and is concluding about two years later. We played Pathfinder every two weeks, the exception of the occasional schedule cratering by holidays and summer vacations. We worked our way through the entirety of the first three books in the series, but … Read more