Game Day: And then the Kobolds TPK’d us…

Friday’s game day was supposed to see our lower-level Dark City campaign characters’ wrap up Paizo’s Crown of the Kobold King module and then return to our home city of Obsidian Bay for some much needed down time. And then … Total Party Kill. It was our own fault. We went up against a dozen … Read more

Game Day: Hack’n’Slashing in Memory of E. Gary Gygax

Gary Gygax passed away this week, shocking the geek world and sending a cascade of remembrances surging across the web. My gaming group is no less saddened by this, and in honor of Gygax, we took a one-week break from our campaign to run the classic 1st edition module, White Plume Mountain. Technically, we’re not … Read more

Game Day: Who Watches the Watchmen?

Back in November, when I was working on my novel, I wrote a scene in which the main characters got together for a graphic novel book club. When I mentioned this to my gaming group, they thought it was a great idea … and that we should give it a try in the real world.

After much discussion and a few delays, we’re finally doing it. Our first-ever Graphic Novel Book Club will take place tonight at WhichBrew, where we’ll be eating good food, drinking local beers, and discussing Alan Moore’s classic (if highly depressing) graphic novel Watchmen.

It’s a tough novel to start with because it truly feels like a novel. It’s dense and literary, with some chapters that spin the narrative wildly out of control, and an ending so depressing it could drive you to drink. It’s dystopian alternate history 1980s has almost no sympathetic heroes; there are plenty of reasons to hate them, and almost none you can admire.

Game Day: The Book of Almost Everything

With the Dark City campaign back in full swing, I’m finally able to use my Book of Almost Everything. I created the Book in the waning days of the original Dark City campaign as I realized that I had a treasure trove of instant non-player characters, random encounters, and flavor text lurking in my back … Read more

Game Day: Ravenloft Ends, Dark City Returns, D&D 4E Prelude

When last we left our weekly Game Day, our Ravenloft campaign was slugging along, pitting a heroic band of adventurers against the monstrous horrors of the fading land of Count Strahd. It’s based on Expedition to Castle Ravenloft an old school, 1st-edition style monster-crawl in which role-playing is minimized, and encounters with level draining undead … Read more

Game Day: Quest for the Sunsword

Somehow Pierce Haligarth has survived his fellow Lightbringer, Donegal, cleric of Daern. The cleric fell while Pierce and his fellow adventurers sought the Amulet of Ravenkind, which they’ll need to fight the dread Count Strahd of Castle Ravenloft. While Donegal rests in his god’s eternal fortress, he’s left the rest of the party to hunt … Read more

Game Day: End of a Chapter, Wiki Progress, GenCon Prep

We had our last full Game Day before GenCon yesterday, featuring the concluding chapter of the Khelez-Mar dwarven campaign. We’ve also been scrambling to do last minute preparations for GenCon and pounding away on transfering data from our campaign web site to the new wiki. Thieves in the Night The culprits behind the earthquake that … Read more

Game Day: Maure Pirates

Dozens of pirate ships are coming out of drydock as our gaming group finally gets around to playing Pirates of the Spanish Main, a game that half of us have been collecting for at least three years, but have only played a handful of times.  Meanwhile, the arrival of an old friend from Philadelphia has … Read more

Game Day: My Game Inbox Runneth Over

After a week away from home at the Portal 2007 higher ed conference at Gettysburg College, I’ve returned home to an inbox overflowing with games. My Xbox 360 will be seeing heavy action this weekend as I put Shadowrun and Forza 2 through its paces, while my non-video game moments will likely be consumed by … Read more