Game Day: Mistaken Death, Barbaric Dwarves, Constructible Star Wars, SILVER Heroes, Savage Swords

It’s Game Day, meaning that in about seven hours, a horde of geeks will descend on my house and we’ll spend 4-6 hours hacking, slashing (and yes, role-playing) our way through a variety of humanoid menaces. Alternatively, we may be vying for world domination playing Risk 2210 or trying to prevent the Rise of the … Read more

Deciphering the Red Rings of Death

If your Xbox 360 is red-ringing, and you’re looking for half a clue as to why, check out the AV Science Forum’s 3 Red Rings Xbox Diagnostic. It explains how to put your 360 in to diagnostic mode, and what the different patterns of flashing lights mean, such as “0001 power supply problem” or “0022 … Read more

Longing for Warcraft IV

With my Xbox 360 dead but blinking, I am forced to fall back on some of my older games to get my twitch fix, which (as is almost always the case) means I’m firing up Warcraft III. Playing through the Night Elf campaign in Frozen Throne, I was once again impressed by how good this … Read more

The Red Ring of Death

You’ve got to give it to Microsoft — no one creates iconic crash messages like they do. The Blue Screen of Death tormented and terrified millions of Windows users and while it’s appearances have been greatly diminished since the release of XP, it’s legend lives on. Now with the 360, Microsoft has created a new … Read more

On Death and Dying in Role-Playing Games

When it comes to pen-and-paper role-playing games, one of things that causes the most consternation for non-gamers is the concept of character death and the effect this has on players in the campaign. While those with religious objections may focus on the spell-casting and pantheonic aspects of games like Dungeons and Dragons, I’ve found that … Read more

The Death of Torthan

The mountain dwarf Torthan of Clan Urtcheck, follower of Luc, dwarven hero of the Grand Duchy of Geoff, died at the hands of a vile undead shadow on Friday, Nov. 24. He was momentarily survived by himself, having risen from the grave as another of the undead creatures to threaten his fellow adventurers. They defeated him and his shadow progenitors, as well as the master they all served: the Mad Marquee of Sterich. His ashes remain lost to the world in the dungeons beneath the Marquee’s castle.

It was not the first time death touched him. During an earlier expedition to the Lair of the Eyebiter in Geoff, the barbaric bard fought and was killed by the evil followers of a rebel noble. His spirit could not be bound to the afterlife however, and he willingly allowed himself to be reincarnated by a druid. This resulted in his return to the land of the living in the form of a human.

New Adaptation of Call of Cthulhu RPG

Do we need another version of Call of Cthulhu? Pelgrane Press thinks so: Pelgrane Press has announced that they will be producing an adaptation of Chaosium’s seminal roleplaying game, Call of Cthulhu. The new game, as yet untitled, will be written by Kenneth Hite (Call of Cthulhu, Unknown Armies, GURPS, Star Trek) and based on … Read more

Manforse and Rupert Kretschmann Must Die!

And lo, a great many spammers visit the forums of Nuketown and The Griffin’s Crier, descending like a plague of locusts upon the land. They come seeking page rankings from their great link god Google, and thus, offer endless sacrifices of strange herbs, impossible enhancements and the vast riches of Nigeria. Yet from this plague … Read more

Designing a Play-By-Wiki Game

Running play-by-post role-playing games online is a kind of hell. Be it by blog, forum, e-mail, or some sort of real-time hookup, sustaining a game can be near impossible. While I have no hard data on this, my guess would be that only 1 in 10 online games succeed, and that’s probably wildly optimistic. The … Read more