GenCon: Day 0

Sue dropped me off in Indianapolis at 1 p.m. after deftly navigating around “Janitors for Justice” protest just next to the Indy Hilton. They were protesting someone — not exactly sure who — for higher wages and healthcare benefits. After meeting up with fellow Blackrazors Cory and George, we checked into our rooms, hauling my … Read more

Nuketown at GenCon: The Schedule

My schedule for GenCon is coming into phase with reality as I figure out exactly what games I’ll be playing, who I’m meeting with, and when I’ll be doing it all. The biggest changes to my schedule are the addition of Spirit of the Century and Battlestar Galactica at the expense of my Dungeons & … Read more

Game Day: End of a Chapter, Wiki Progress, GenCon Prep

We had our last full Game Day before GenCon yesterday, featuring the concluding chapter of the Khelez-Mar dwarven campaign. We’ve also been scrambling to do last minute preparations for GenCon and pounding away on transfering data from our campaign web site to the new wiki. Thieves in the Night The culprits behind the earthquake that … Read more

Game Day: The King in Yellow, Constant Sentinel Updates

I missed out on gaming last week, which makes me overly eager to throw some dice tonight. We’ll eschewing our normal role-playing campaigns in favor of a a round of the most excellent board game Arkham Horror, this time with the very cool-looking expansion, The King in Yellow. We have one, maybe two role-playing sessions … Read more

Game Day: The Campaign Wiki

Game Day was pretty much a wash yesterday, with everyone except for Evil Genius and I unable to attend. That made for a downer of a game day, but we pressed on, deciding to work on our campaign’s ongoing project: the GriffWiki. Our gaming group’s been campaigning in the World of Greyhawk since 1996, and … Read more

Game Day: Maure Pirates

Dozens of pirate ships are coming out of drydock as our gaming group finally gets around to playing Pirates of the Spanish Main, a game that half of us have been collecting for at least three years, but have only played a handful of times.  Meanwhile, the arrival of an old friend from Philadelphia has … Read more

The Libertarian Gamer: Superheroes!

Atlas stood crouched on the launch pad, his arms holding up the bulky form of a $250 million, 1.5 ton communications satellite. He shifted the weight easily, adjusting his grip on the titanium handholds mounted on the satellite’s protective shroud, then spoke softly into his headset. “Launch Control, this is Atlas. Ready for orbital insertion.” … Read more

Infinity Storm #0: A Morning Like Any Other

We had our first Mutants & Masterminds game Friday night (as described in Friday’s Game Day column), and it went very, very well. You can read my Issue #0 write-up on Infinity Storm. The four-to-six months it took for us to playtest and create characters (averaging about one test/building session a month) really paid off … Read more

Game Day: Mutants & Masterminds, Freedom Blogs, Infinity Storm

After much discussion, a half-dozen character building and playtest sessions, four source books and two blogs, my first-ever superhero campaign is launching tonight.  Titled Infinity Storm, the campaign uses Green Ronin’s Mutants & Masterminds d20 superhero system as well as the companies Freedom City campaign setting. It will be run Dark City-style, with action quickly … Read more