Wander into a Wilderness of Mirrors

Wilderness of Mirrors by John Wick 17 pages MSRP: $5.00 Buy it from Indie Press Revolution A few years ago I ran a short-lived Spycraft 1.0 PBEM campaign. It barely made it out of the briefing stage, ultimately succumbing to the asynchronous maladies that doom most play-by-email games. The campaign lived on in the back … Read more

Ticket to Ride wins on Xbox Live

The Xbox Live version of Ticket to Ride is a faithful port of the popular board game, recreating the train-themed game on Microsoft’s game console. The game board features a map of the continental United States with its major cities connected by different colored train routes. Players draw different colored tickets from a deck each … Read more

Get lost in Fallout 3’s radioactive wasteland

War. War never changes. But thankfully, it does gets upgrades. Fallout 3’s all about those upgrades, presenting the best damn post-apocalyptic America this side of Thunderdome. Just as in the first Fallout from the late 90s, you stumble out of a subterranean Vault and blink at the toxic wasteland. Only now it’s rendered in millions … Read more

RPG Reviews Digest: Slipstream, Helix, Imperium Chronicles, Future Zombies, Fantasy Music

I don’t know if it’s an awareness thing because my group started playing Star Wars, but there seem to be a lot of science fiction games being released over the last year or so, and particularly the last few months. Case in point: over the last two weeks there have been reviews of Slipstream, Imperium … Read more

Blink: Lightning Fast, Good for Kids

Blink is a rapid-fire card game in which two players attempt to match shape-filled game cards as quickly as possible based on design, number or color. It’s also become our stocking stuffer/birthday present of choice in the Newquist household. In the standard game, each player’s given their own deck with the same number of cards. … Read more

RPG Reviews Digest: Manual of the Planes, Draconomicon, Alpha Omega, Sundered Skies

Some of the second-stage books for D&D 4th Edition are hitting book stores, which has ignited a new wave of reviews among bloggers. I don’t think any of these new books are going to change hearts and minds among those who dislike 4E — that will have to wait for 2009’s Player’s Handbook II — … Read more

Storm the Galaxy with the Star Wars: Knights of the Old Republic Campaign Guide

An armored Sith lord and a woman in brown clothing hold lightsabers aloft.

One of the challenges of running a Star Wars campaign is finding a way to incorporate plenty of Jedi and their Sith nemeses without tearing asunder the canonical Star Wars timeline. The Expanded Universe has helped with this, providing a number of Dark Apprentices to serve as fodder for Jedi who some how escaped Palpatine’s … Read more

RPG Reviews Digest: Monsters of Myth, Aces & Eights, True20, Dorkness Rising

I slacked on my own game review duties at Nuketown this week (though I did pitch a review to a new market) but thankfully others remained on the ball, yielding a number of new reviews.

There are two more Dungeons & Dragons 4th Edition reviews out this week. The Geek Gazette offers some initial thoughts on the Forgotten Realms Campaign Guide and rants about the necessity of buying both a campaign guide and a player’s guide. This is undoubtedly great for WotC’s bottom line, he argues, but no so great for players.

My understanding is that Wizards is scaling back its campaign offerings, so these may be the only two FR books you get this year. I have to think they’ll publish additional Forgotten Realms source books in 2009, but at the same time they’ve been pretty upfront about releasing books for one campaign setting a year (FR this year, Eberron next, maybe Dark Sun after that).

I think the bigger question could end up being not “is this too much?” but “is it enough?”

RPG.net has a favorable review of Dungeons & Dragons 4th Edition. Reviewer Eric Christian Berg liked the ease of building encounters and the dynamic nature of combat.