The apocalypse is back on. Ken Hite’s The Day After Ragnarok is a campaign setting for Savage Worlds and Hero System that in which the Nazis’ managed to summon the Midgard Serpent in the waning days of World War II,[…]Read more
I love Delta Green. I rarely get to run it, but Delta Green and its sequel, Countdown have more than earned their place on my game bookshelf. This is thanks to its modern horror take on the Chtulhu mythos and compelling scenarios like “The Night Floors”, in which a certain play dooms an entire apartment building.Read more
I backed the Numenera Kickstarter today after I had a moment of panic over breakfast that I’d missed the deadline. The kickstarter for Monte Cook’s far-future science fantasy role-playing game has four days left to go, and has hit the amazing total of $338,450.
That’s just … huge. The kickstarter has broken all of Monte’s stretch goals and yielded an impressive line up of game materials. You can read about them on his web site. Of course, the question now becomes … can he deliver? Given his track record with Dungeons & Dragons, Arcana Unearthed, and Malhavoc Press in general, I’m confident he will. Or at least, I’m confident in the print materials. I’m not so sure about the character creator; that strikes me as being more complicated than he might originally have anticipated (just look at how long for D&D to get a worthwhile character creator).Read more
It didn’t take long for Monte Cook to find something to do after his much-discussed departure from the D&D Next design team. He’s launched a Kickstarter to fund Numenera, a rules-light, far future role-playing game Here’s how he describes it:[…]Read more
A year after announcing they secured the license, Fantasy Flight Games released details on their upcoming Star Wars Role-Playing Game and launched a beta test. There’s not much in the way of details about how the game is played. Based[…]Read more
Master mapmaker Chris West has launched a kickstarter project to fund “Deep Vistas”, his latest collection of maps. These six maps are focused on underground adventuring and include: Stalactite Gate, Slave Pits, Chapel of Scarabs, Dark Elf Courtyard, Silent Garden and Chasm Bridge. They’re gorgeous looking maps, and although they’re obviously fantasy themed, and have a very “Vault of the Drow” feeling to them, it’d be easy enough to use them in horror or science fiction campaigns as well. There are different funding options but the best is likely the $36 for all three double-sided maps.Read more
The Financial Times is running an article about German/euro-style board games such as Settlers of Catan and Carcassone that covers why the games are so popular in German, how they’ve expanded beyond its borders to the UK and America, and the sustainability of this niche market.
It’s a good read; I think there’s a real concern here that the market is being over-saturated with board games, as the Germans pump out more and more new games. There’s all the makings of a bubble there (and if we’re talking bubbles, then it’s already happened). But while the German market may be coming supersaturated, I think there’s still plenty of room to grow in the United States. Heck, I think they’ve only barely touched on what’s possible here — sure my gaming group has been playing these kinds of board games for years, but the larger population still things board game equals Monopoly or Sorry.Read more
The first DC Comics book, DC ADVENTURES drops in August 2010. Three subsequent books detailing heroes and villains will be released later this year and in 2011. Mutants & Masterminds 3rd Edition will use the same ruleset, and be released in Fall 2011.
At the same time Savage Worlds Super Powers Companion is now available in print (it had been out in PDF earlier this year).Read more
Fantasy Flight Games has announced the Deathwatch Role-Playing Game, the much-anticipated third core rule book for Warhammer 40k. Players take on the role of Deathwatch Marines fighting a desperate war to restore Imperial oversight of the Jericho Reach. Space Marines[…]Read more
The redesigned version of the Griffin’s Crier, my gaming group’s web site, is now up and running — you can check it out at www.griffcrier.com. The GriffCrier has been around for more than a decade; our Blackrazor Guild gaming group first launched the site in 1998 as an archive for our World of Greyhawk campaign. Over time, our gaming group’s evolved and added new web apps — we now have a dedicated forum for in and out of game conversations, the archival D&D content has been moved to a Greyhawk wiki, and we’ve spawned several additional blogs and wikis in support of the other RPGs we play
Over time, the role of the Griffin’s Crier diminished, and it was time to bring it back. Four of us are blogging now, and even more are using Twitter. We’ve got two campaign blogs and two corresponding wikis, all of which are producing RSS. In recent years, the home page of the Crier had been static as content was updated elsewhere; I wanted to change that by pulling in headlines from across the Blackrazor blogosphere.Read more