Radio Active #10: Parenting and the Late Game, The Tomb, A Maze of Minotaurs

Radio Active takes a turn into the supernatural with #10, offering a review of the F. Paul Wilson’s supernatural detective novel The Tomb as well as a review of the D&D-compatible monster source book A Maze of Minotaurs by Behemoth4. I also talk about staying up late (or rather, getting up early) with a moody … Read more

Contemplating the Dragon, Dungeon Magazine Changes

Paizo Publishing’s announced some major changes to its flagship Dragon and Dungeon magazines. The changes, apparently based on market research and feedback from readers, are pretty major. Dragon is going to become a more broad-based D&D magazine, focusing not only on the pen-and-paper RPG, but on its various electronic spawn as well. It’s also adding … Read more

Uncover Variant D&D Rules With Unearthed Arcana

The thing that Dungeons & Dragons 3.0/3.5 excels at most is its flexibility: its possible to play the same class for years and never play the same kind of character twice. Unearthed Arcana expands that flexibility by adding hundreds of new options to the game. Unearthed Arcana (Amazon) is not the sort of rulebook that … Read more

Pale Designs Slips Deadly Poisons Into d20

After four years of playing Dungeons & Dragons 3.0 and its kin , poisons are old hat for most players. Depending on the situation, the rules lawyers, power gamers, and even that guy who spends most of the night exploring the nasal possibilities of his dice know what poison a Game Master is talking about … Read more

Thoughts on Eberron

When Eberron, Dungeons & Dragons’ latest campaign setting, was announced, I was less than excited. Descriptions of it — with its “lightening road” trains, airships, and various “modern” convinces powered by magic, struck me as being too much like “magepunk”, and too little like fantasy D&D. And there was the spectre of the Forgotten Realms, … Read more

15 Questions

Matt Snyder (of 20by20room.com fame) recently posted a RPG meme topic to his blog. In it, he poses 15 questions about people’s gaming experiences. Here are my answers. 1. What is the first RPG you ever played? Some weird combination of 1st Edition AD&D and the basic set. At the time I was in 4th … Read more

The Grand Theft Auto School of Campaign Design

When the mainstream sees Grand Theft Auto, they see mindless violence, rampant mayhem, and destruction without purpose. When gamers look at it though, they see something different: freedom to explore. Unlike many other games (at least until the release of Grand Theft Auto 3), the mission agenda in the game is not hard coded. Players … Read more

The Hypertext d20 SRD

The Hypertext d20 SRD is an exceedingly useful site that every d20 game master and player should have bookmarked. In a nutshell, the site’s exactly what it says it is: an extensively linked, searchable version of the d20 SRD. It’s focused on the “basic” d20 SRD drawn from the Dungeons & Dragons rules, and does … Read more

Take Cover from A Swarm of Stirges

The stirge. It is a monster whose name echoes down the halls of dungeon crawling history, evoking terror and scorn as it does so (terror for low-level characters trapped in a cavern with them, scorn for high-level adventurers all but immune to their blood-sucking attacks). This monster, whose roots date back to the dawn of … Read more