The Ruins of New York: Coromir

Coromir is a modern barbarian. Born outside of Pittsburgh, as a teenager his family was slaughtered by the Black River Cult. He barely escaped the culling, and spent the next few years living on his own in the wilderness of western Pennsylvania. He swore an oath to avenge his family’s death, and when he was 19, he succeeded in finding and killing the naga behind the cult.

His desire for revenge was not sated however, and rather than return to civilization, he pledge his life to hunting abominations. His travels have taken him throughout the ruins of the United States. He has been consistently disappointed with the people he’s found there, cowardly, manipulative bastards all too eager to pay someone else to solve their problems, obsessed with returning to the Old Ways. As though technology can save them. As though a gun can help you when you’ve used up the last of your precious bullets.

He’s taken their silver and beer … but he’s refused to live with them.

The Ruins of New York: Jules Drake

Jules Drake is the epitome of the dashing rocketeer; brave to the point of reckless, utterly loyal to the cause and his cohorts and unwilling to back down in the face of danger.

He’s been extraordinarily successful in his endeavors, fighting for king and country and doing his part to ensure that the British Empire survives in the shadow of the Serpent. As such, Jules has often been tasked with special operations teams directed by MI6, and is on permanent loan to that agency.

Jules believes in getting the job done, and isn’t overly concerned with how the regulations say it should be done. He counts on his abilities to cover any shortcomings that might be in a given plan. This confidence has served him well, but it’s only a matter of time before his reach exceeds his grasp.

The Ruins of New York: Andrea Boundless

The Boundless family have long been adventurers, scouring the earth for new challenges, and using the knowledge and treasure they looted to found a dynasty. That dynasty was nearly ended when the Serpent fell, crushing London, but fortunately Andrea’s father, Richard Boundless, was abroad in India when it happened. Andrea grew up with the best … Read more

The Week After Ragnarok

When I heard about Ken Hite’s The Day After Ragnarok (a postapocolyptic Savage Worlds camaign setting in which the Nazis awoke the Midgard serpent … and America killed it with an atomic bomb), I had to buy it. And I had to find an excuse to run it. To that end I’ll be debuting my scenario “The Ruins of New York” at MEPACon Fall 2009 in Clarks Summit, Pa (near Scranton, Pa.).

To prep for it, and because my online friends asked me to, I’m going to be blogging about Ragnarok all week. I’ll be posting a character or a two a day, links to resources I’ll be using, and the scenario itself. Click through to see the full list of articles.

The Ruins of New York: Playtest Notes

“The Ruins of New York” is a 4-hour one-shot adventure written for Ken Hite’s The Day After Ragnarok, a Savage Worlds campaign setting published by Atomic Overmind Press. I’ll be running this event at MEPACon Fall 2009, and since it’s been a while since I ran Savage Worlds, I decided to do a playtest with … Read more

Star Wars Round Up: Dawn of Defiance Ends, Galaxy at War Minis, Joruus C’baoth

After two years, Wizards of the Coast’s Dawn of the Defiance RPGA campaign has concluded with Episode #10: Jaws of the Sarlacc. In this week’s Star Wars roundup I’ve got a link to the module as well as Rodney Thompson’s retrospective on the campaign. In other news, there’s Galaxy at War miniatures previews, a new … Read more

Once More Unto the 4th Edition Breach

We’re heading back. A year after our last paragon-playtest of Dungeons & Dragons 4th Edition (a one shot adventure set  continued our Planetorn campaign) we’re going to be running Revenge of the Giants, a new megamodule for paragon-level characters. I recently received a review copy of the module and that – plus the latest round … Read more

Anticipating Bioware’s Dragon Age

When it comes to western-style Computer RPGs, the single best designers around have to be Bioware. They created the fantastic high magic, D&D-spawned Balder’s Gate, the Star Wars-themed Knights of the Old Republic, the Oriental adventure Jade Empire and the space opera Mass Effect. This fall they’re returning to their fantasy roots with Dragon Age: … Read more

My MEPACon Fall ’09 events: Star Wars, Day After Ragnorak, Risk 2210

As I mentioned earlier, my gaming group’s planning on attending MEPACon Fall 2009 in force and true to my word I’ve volunteered to run three events at the con: The Antares Run (Star Wars: Saga Edition), The Ruins of New York (Savage Worlds/The Day After Ragnorak), and Risk 2210. The convention is being held Nov. … Read more

Star Wars RPG Roundup: Canon Fights, Rodney Interview, Initiative Trackers, Make Your Own Crawl

The WotC’s preview for Galaxy at War leads off this week’s Star Wars RPG round up. After that, I’ve got the blog round-up which includes posts about dealing with Star Wars canon issues, how to write a crawl, and the challenges of switching from a fantasy to science fiction mindset. I also found a number … Read more