Game Day: The Mandalorian Interlude

When we were starting our Star Wars campaign and were kicking around where we wanted it to fall within the Knights of the Old Republic timeline, we struck up on the idea of the Mandalorian Interlude.

We knew we want to start the campaign in the Restoration Period — a relatively quiet, calm time after the Great Sith Wars — but at some point we’d enter the Mandalorian Wars, followed by the Jedi Civil War.

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Star Wars RPG Roundup: WotC’s Postfest, Scavenger’s Guide reviewed, Order 66 #100

Wizards of the Coast’s Star Wars license expires in May, and their web site is going away in August, so they’re posting as much of their unpublished content as possible to the web. There’s so much, in fact, that I can’t include it all in one round up — look for another edition later this … Read more

Explore Your Draconic Side with PHB Races: Dragonborn

For decades Dungeons & Dragons players have wanted the ability to play as a dragon. Any DM worth his screen knew that it was a bad idea to give a player that kind of power. Dragons were monsters after all. So other alternatives were created. The half-dragon, the dragon blooded, even the sorcerer class was … Read more

The Advantage of Episodic Storytelling in the Star Wars RPG

 Rebellion Era Campaign GuideWhen I ran my Dungeons & Dragons/World of Greyhawk campaign, I constantly spawned new subplots, new NPCs, and new locations. It was intentional; my goal was to throw a wide net of possible plotlines, and let the players choose which ones to follow. By campaign’s end we probably had hundreds of unresolved storylines, but it wasn’t a problem because the important storylines – the defeat of the giants in the Grand Duchy of Geoff, the defeat of the orcish overlord Turrosh Mak, the liberation of Obsidian Bay – did reach their climatic ends.

Game Day: Return to the Lost Caverns of Tsojcanth

Two adventurers battle a reptilian monster that is breathing lightning at them.

After many months away from the game, my group is returning to Dungeons & Dragons 3rd Edition for an old school dungeon crawl through the Lost Caverns of Tsojcanth using the D&D 3.5 version released in 2007. I’ve got mixed feelings about this. While I owned the Lost Caverns as a kid and read through … Read more

Star Wars Roundup: Saga Edition Cancelled, Sniper Feat, Travel in Star Wars

Without a doubt, the big news Star Wars this month is the announcement that Wizards of the Coast is not renewing its Star Wars license and is ending the Star Wars: Saga Edition RPG and Star Wars Miniatures product lines. It’s a sad day for Star Wars gamers but I suspect that the game will … Read more

Thoughts on the end of Star Wars: Saga Edition

Some suspected it, but now it’s official: Wizards of the Coast is dropping the Star Wars license, and with it, the Star Wars: Saga Edition role-playing game and its counterpart, the Star Wars Miniatures Game. It seemed likely that this would happen sooner or later once D&D 4E was released; I’m sure it’s difficult for … Read more

Embrace Nature with D&D 4E’s Primal Power

In the revision of Dungeons and Dragons that is Wizards of the Coast’s 4th Edition, Power Sources have been created as the explanation for why the heroes of the game are so, well, heroic. As an example, the quintessential Wizards of the game can cast the spells that are their raison d’être because they can … Read more

Elemental Chaos awaits in D&D 4E’s The Plane Below

When I ran my 4E D&D playtest campaign, I decided to make it larger than life. That meant going planer. The churning unpredictability of the planes, the potential for exotic locations, the alienness of its inhabitants calls to my imagination. The Plane Below: Secrets of the Elemental Chaos, which details 4E’s churning elemental wastes, is … Read more

Live your own story with Dragon Age: Origins

A purple-tinged dragon unleashes its breath weapon on a warrior.

The highest compliment I can give Dragons Age: Origins is that everyone who plays it wants to tell me about their character. In a pen-and-paper RPG, that’s a major social faux paus, but with Dragon Age I think it’s a sign of just how into this game people are getting … and how well it’s … Read more