Off the Bookshelf: Summer’s End

A beautiful sunset filled with tinges of orange, red, and yellow. A baseball field appears in the foreground; a large tree is silhouetted off to the right in the background

The final third of my summer reading list proved to be more challenging than I expected, mostly because of the amount of time I spent on Kim Stanley Robinson’s dense-but-enjoyable 2312. The book dominated my August, and forced me to finish up the last book on my list, Forsaken Skies, after Labor Day. As for … Read more

Game Day: Prepping for Nuke(m)Con 2017

Covers for the D&D Player's Handbook, Dungeon World, Hollow Earth Expedition, and Tales from the Yawning Portal

Nuke(m)Con 2017 is a week away and I’m scrambling to pull together my events. My gaming group’s homegrown convention is being held September 27-30 at a friends house. We expect 10-12 people to attend over the course of the weekend, but any given slot will likely have 5-6. I’m running three games: Dungeons & Dragons, … Read more

Numenera 2: Time to Give Weird a Second Chance?

Two explorers investigate a mysterious hatch in the middle of a swamp.

The Numenera 2 Kickstarter just launched. It has me thinking about my gaming groups’ own experiences with Numenera, why we stopped playing it, and how Numenera 2 might get us playing again. A few years ago I backed the Numenera kickstarter and, as my core rule book arrived, I was excited to try out this science fantasy game set in a ruined, weird world a … Read more

Game Day: Higher Level Thinking

A view of a D&D character sheet. A red, flame-like eye appears to the left; red and grey dice appear to the right.

My gaming group, the Blackrazor Guild, formed in 1996. Over the last 20 years we’ve created hundreds of Dungeons & Dragons characters and at least a good two dozen of those reached the left heights of “high level” adventuring. These characters spanned multiple editions of the game, but the most iconic started in 2nd Edition and were … Read more

Game Day: Campaign’s End

A close-up picture of racked and broken earth.

Broken Land, my lunchtime D&D 5th edition campaign, is ending. Begin in 2015 and consisting of 25 1-hour episodes, the campaign is about to hit it’s finale. It’s a strange sensation. I’ve run a lot of campaigns over the years, but there aren’t a lot of them that have had a true finale. Gone on … Read more

Top of the Pile: Summer 2017

Covers of graphic novels from the B.P.R.D. and Hellboy series.

My Summer Reading List for 2017 included eight graphic novels drawn from the Hellboy universe. Hellboy and his friends have featured prominently in my summer reading list for the last decade, and I expect that to continue to be the case going forward. There’s nothing quite like reading a Hellboy or B.P.R.D. graphic novel by the camp fire on Lake Champlain, and … Read more

Researching Gamer Food Options

An assortment of vegetables and fruit including carrots, squash, oranges, and strawberries.

As most gaming tables I’ve been at people arrive toting Mountain Dew, chips (usually Doritos) and maybe some kind of tip. The healthiest options I typically see are pretzels or a craft beer of some kind. My own gaming group has swung between extremes; when we’ve been on a collective health kick, veggies, hummus, and … Read more

Radio Active #89: Run Geek Run

A straight sidewalk is bordered on the left by a fence and on the right by bamboo and other greenery.

On this episode of Nuketown Radio Active I revisit the button-smashing happiness of Diablo III, soak in the nostalgia of Sonic Mania, and catch up listeners on a few of my Dungeons & Dragons campaigns. After that I delve into a topic I never thought I’d talk about: how I became a runner (and the … Read more

Prologue 2017

A brilliant pink, orange, and yellow sunset fades to blue. Power lines and trees are backlit by the sunset.

Prologue 2017 was a test project I ran while doing the redesign. The goal of the project was to experiment with different ways of incorporating photos into the design, as well as seeing how I could post a project with daily updates. Prologue 001: Sandy Hook, NJ Prologue 002: Play Ball! Prologue 003: Defending the … Read more

Game Day: One Shot Death Trap

A god reaches out to coach an adventurer inside the hidden shrine.

The Hidden Shrine of Tamoachan is an Old School death trap of a dungeon. Originally released as a tournament module at Origins in 1979, the adventure was subsequently published as a module for Advanced Dungeons & Dragons. In 2017 it was updated to D&D 5th Edition and released as part of the Tales from the … Read more