Speculating on Skills in D&D Next

Skills are a hot button subject for my gaming group. Most of the guys in my group loved D&D 3.x’s approach to skills, which allowed a high degree of granularity and focus in such mundane concerns as crafting and professions. When the D&D 4th Edition dismissed Craft and Profession as un-fun skills, half our group saw red. They still fume about that given time. Others liked 4th Edition’s condensed skill list, and focus on adventuring applications over crafting arrows or performing songs.

Naturally D&D Next is concerned about skills, and based on a recent blog post they are clearly looking to retain the customization options that 3.x offers, while making things more streamlined. First, they’re talking about making a lot of your day to day “skill checks” using the ability scores. So instead of making a “Climb check”, you’d presumably make a Strength check. Second, they also explicitly state they want to retain true skills so that they have a meaningful impact on the game and allow the sort of customization that we saw in 3E (and to a certain extent, 4E).

Thoughts on a One-Hour D&D Game

Mike Mearls talks about the concept of a one-hour D&D game in his latest Legends & Lore post. The goal here isn’t to boil all D&D games down to 1-hour, but rather to benchmark what you can actually do in an hour. No doubt inspired by his lunchtime D&D sessions, Mearls envisions a game in … Read more

Finding the Path back to Fantasy RPGs

In hindsight, we played Dungeons & Dragons for too long. Our World of Greyhawk campaign lasted 12 years, included dozens of characters, hundreds of plots, and forays into Castle Greyhawk, the Temple of Elemental Evil and our own homegrown creations. It spanned the 2nd and 3rd editions of the game and saw us buy hundreds … Read more

Dark Sun Creature Catalog

A dragon king stands on a stone ruin.

The sun-blasted, magic-scarred campaign setting of Dark Sun is unlike any other published for Dungeons & Dragons. It inverts or eliminates many of the core concepts of D&D: arcane power is rare, psionic abilities are rampant; Halflings are cannibals, dwarves are slaves, and elves are opportunistic, lying traders. The world itself – known as Athas … Read more

Can you survive arcane wastelands of the Dark Sun Campaign Setting?

A female warrior with a crude sword and shield stands against an orange-yellow desert background.

The Dark Sun has risen again on the parched, magically devastated world of Athas, bringing with it the new rules and mindset of Dungeons & Dragons 4th Edition. First introduced in the early 1990s during D&D 2nd Edition, Dark Sun was meant to be a brutal, unforgiving dark fantasy setting unlike anything the game had … Read more

Harrowing Halls: Taking Dungeon Tiles to the 3rd Dimension

Star Wars miniatures make their way up a tile-based staircase.

Harrowing Halls is a Dungeon Tiles set for Dungeons & Dragons that takes the long-running line to new heights. That’s because they’re not just dungeon tiles … they’re three dimensional dungeon tiles that can be used to build a staircase, raised platforms, tables, and pedestals, all of which player characters can jump on, leap off … Read more

Looking for Dark Sun web sites

Dark Sun, the grim, post-apocalyptic fantasy setting for Dungeons & Dragons is re-launching this summer for D&D 4E. In honor of that, I’m writing my next “Summon WebScryer” column for Knights of the Dinner Table about Dark Sun … but I need your help. I need web sites dedicated to the setting. I’ve found a … Read more

Explore Your Draconic Side with PHB Races: Dragonborn

For decades Dungeons & Dragons players have wanted the ability to play as a dragon. Any DM worth his screen knew that it was a bad idea to give a player that kind of power. Dragons were monsters after all. So other alternatives were created. The half-dragon, the dragon blooded, even the sorcerer class was … Read more

Game Day: Return to the Lost Caverns of Tsojcanth

Two adventurers battle a reptilian monster that is breathing lightning at them.

After many months away from the game, my group is returning to Dungeons & Dragons 3rd Edition for an old school dungeon crawl through the Lost Caverns of Tsojcanth using the D&D 3.5 version released in 2007. I’ve got mixed feelings about this. While I owned the Lost Caverns as a kid and read through … Read more