Scifi, Super Power Companions Available for Savage Worlds
The long-awaited Science Fiction Companion for Savage Worlds and an updated version of the Superpowers Companion are now available for purchase as PDFs, and pre-order for the print editions.
The long-awaited Science Fiction Companion for Savage Worlds and an updated version of the Superpowers Companion are now available for purchase as PDFs, and pre-order for the print editions.
I’ve wanted to run a pulp weird RPG campaign ever since Chaosium announced their ill-fated Pulp Cthulhu: Reckless Adventures in the 1930s source book back around 2000. It was supposed to be a d20-statted sourcebook for Wizards of the Coast’s Call of Cthulhu d20, and it seemed like a natural fit for my Dungeons & Dragons and Call of Cthulhu loving group.
We finished our second game of Numenera with our first character death. Talos, an Intelligent Nano Who Employs Magnetism, died at the tentacles of an alien horror while exploring a subterranean ruin. The survivors of the expedition, Deegan (a Stealthy Jack Who Commands Mental Powers) and my character, the Scorn of Dread Nazaar (a Stealthy Nano Who Exists Partially Out of Phase), did their best to fend off the beast, but when Talos fell, they fled to the surface.
One of the things I love most about the iPad is how many board games have made it to the iOS platform. Classics like Ticket to Ride, Carcassonne, and Settlers of Catan blazed the trail, but now we’re seeing another wave of releases with games like Eclipse: New Dawn for the Galaxy and Lords of … Read more
The kickstarter for Green Ronin’s Advanced Bestiary is in its final hours. The book, a creature compendium for the Pathfinder RPG, is funded with 901 backers and $41,000 (easily beating its goal of $20,000). The book was originally published in the waning days of D&D 3.5 and went on to provide inspiration for Paizo’s monstrous … Read more
Star Wars is about conflict. From the Mandalorian Wars to the Rebellion to the Yuuzhan Vong invasion, war defines each era, and the characters roles within in them. Galaxy at War is a Star Wars: Saga Edition source book that puts players on the frontlines of these wars, offering new warlike (or wartorn) species, feats and talents, a martial arts prestige class and an arsenal new weapons and vehicles.
One of the characters in my lunchtime Numenera playtest wants to play a Nano Who Crafts Unique Items, but as I alluded to in my Game Day column I’m struggling with some of the rules.
I’ve played through the first Numenra adventure as a player with my Sunday group, and we’ve just launched into our second full-blown adventure. Meanwhile I’m prepping to run the same introductory adventure for my lunchtime group. I’ve played Numenera enough to know I like it … but I don’t love it.
Winter is coming. In my house, that means long weekends trapped inside with increasingly crazy, argumentative kids enraged by too many hours fighting over the rules to Uno, Life, and Monopoly. It’s the sort of thing that inspired Cracked’s “Six Board Games That Ruined It For Everyone” post, and we see it in spades thanks … Read more
It’s finally here. Months after getting our Numenera books we’re finally running our one shot (or maybe double shot) adventure. I think it’s safe to say that — scheduling snags aside — we’re all very excited to play the game.