The Libertarian Gamer: Politics and Gaming

Reactions to the Libertarian Gamers Project have been largely positive — in the month since I started promoting it, we’ve had 21 members join up, and a few good conversations over at the forums, where people wanted to know what the heck a “libertarian” was. But there have been a few who’ve been uncomfortable … Read more

The Libertarian Gamer: Spycraft, Part 2

In The Libertarian Gamer: Spycraft, Part 1, I discussed the basic outline of the campaign and possible heroic organizations. But what’s a hero without a villain? The Villains Fortunately, when you’re running an espionage game, there are plenty to choose from! The traditional mad dictator, hellbent on world domination via some sort of super weapon, … Read more

The Libertarian Gamer: Spycraft, Part 1

Spycraft (Amazon) is Alderac’s d20-based game of modern espionage. It draws upon the classics of the genre — James Bond, Mission: Impossible, The A Team, Sneakers, Alias — to create a game that’s reminiscent of classic RPGs like James Bond: 007 and Top Secret. By default, the Spycraft source book assumes that the players are … Read more

WISH #95: How Many Colors?

WISH 95 question is (Internet Archive): How many colors do you like in your gaming? Do you prefer four-color games? Or should game morality be black and white or shades of grey, and if the latter, how many? Are “evil” characters acceptable? Does your preference depend on genre? Do your preferences affect the genres you … Read more

WISH #94: Obnoxious Characters

The WISH #94 question (Internet Archive): How do you handle an obnoxious character who has habits that annoy other PCs? What do you do as a fellow player/GM? What has worked and not worked for you? As other respondents to this particular WISH noted, we need to differentiate between obnoxious characters and obnoxious characters. Obnoxious characters … Read more

WISH 93: Enough and Too Much

Wish 93 (Internet Archive) delves into an interesting subject: how do you deal with a campaign that has a long-running and detailed history? Here’s what Ginger asked: “Does joining a game with a lot of background thrill or intimidate you? What do you do to try to learn the background, or to compensate for not … Read more

WISH 91: Appropriating From Fiction

In Wish 91: Appropriating From Fiction (Internet Archive), Ginger asks: How often do you appropriate bits from books, movies, comics, and other sources as a player or GM? Do you like to steal names or flavor or go more whole-hog? Is there a difference between stealing for background and stealing for in-game use? I remember … Read more

Wish 90: System Updates

In Wish 90 (Internet Archive), Ginger asks: What do you think about system updates (Paranoia XP, Amber 2.0, DnD 3.0/3.5) and conversions (d20 Silver Age Sentinels, GURPS Traveller)? What about world/setting updates that result in system reboots (the end of the Age of Darkness)? Do you buy them, run them, or use them for resources? … Read more