Halo 2 Soundtrack, Vol. 2 Delivers the True Halo Experience

Master Chief holds two submachine guns as the world explodes in a orange-yellow haze around him.

When Halo 2 was released, it was accompanied by a soundtrack. Unfortunately, it wasn’t the soundtrack fans had been hoping for: instead of one featuring the music from the game, it instead pulled the old “music from and inspired by the game” trick. While a few game tracks could be found on it, including “Halo … Read more

Crafting an RPG Soundtrack: A Battlestar Galactica Case Study

Martin Rayla has a great thread over on Treasure Tables about using music in your game. He’s not talking just about having something going on in the background, but also crafting a soundtrack that matches the expected actions, fights and drama that the players will be experiencing. I’ve used music in my games before, but … Read more

Thoughts on Podcamp Philly 2007

For a while, it looked like the Unconference was going to live up to its name: while Podcamp Philly had a list of proposed seminars, we didn’t get a concrete schedule until Wednesday. No worries though — Podcamp’s organized chaos congealed at the last moment, providing a rambling structure to a Saturday full of podcasting goodness.

The chaos lurked just behind the corners as folks tried to use the guest ids scribbled on  whiteboards around the Drexel University classrooms to log into the wireless network … at least until they figured out that the IDs only worked on the lab computers. Wired connections for the wandering bands of Mac, Windows and Linux laptop owners were scrounged however, giving rise to deep-sea scuba-like drama as people swapped Ethernet cables back and forth to share net connections.

The sessions were about what you’d expect at any conference: some good, some blah, with the best ones being those that encouraged audience participation (the exception being Apple’s GarageBand session, which gave a lightning fast overview of the software, but still managed to provide some helpful insights into it.  Of course, the conference itself was free, which gives it an edge up over many conferences I’ve gone to that had so-so seminars but cost a few hundred dollars.

Podcast Philly 2007: Using Garageband for Basic Podcasting

Presented by Mike Wolk, Senior Systems Engineer, Apple Inc.. He provided a quick overview of how to use GarageBand to record podcasts and enhance them with photos and web addresses. I knew a lot of this, having used GarageBand before, so I’m just focusing on what I didn’t know. If you right-click on a photo … Read more

Podcamp Philly 2007: Help, I hate the sound of my own voice!

Presented by Rick Glasby, Crashbang Digital, who discusses what mic to use, where to record, and how to tweak your audio setup. Which mic to use: you want to use some sort of condensor mic: Samson CO1U – cardioid sensor Audio Technica AT2020 – phantom power, cardiod sensor Blue Snowball Mic (cardiod or omni directional, … Read more

Podcamp Philly 2007: Your Podcast Statistics

Presented by Rob Safuto, RawVoice and the New York Minute Show. Talks about gathering all sorts of different statistics for your podcasts, from downloads to web statistics to community feedback. Start off with round-table introductions and thoughts about statistics. Ideas include: Libysyn Know Your Audience – engagement FeedBurner – RSS feed, media Know Your Web … Read more

Podcamp Philly 2007

I’ll be in Philadelphia today for Podcamp Philly 2007 at Drexel University. In addition to meeting up with Doug of Geek Acres and some other Pennsylvania podcasters, I’m going to be attending a number of sessions; here’s my tentative schedule: 10 a.m.: Thinking Like a Producer: What we’ve learned so far making MarylandZoo.TV. 11 a.m.: … Read more