Main menu

"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

Games

Debugging the Xbox One Spontaneous Shutoff

by Ken Newquist / January 3, 2015

My family's big Christmas present this year was an Xbox One. The kids and I are loving it -- I'm battling my way through the Halo: Master Chief edition, and the kids are questing for the Lonely Mountain in LEGO: The Hobbit.

Unfortunately while Halo looks great and the voice controls are very 21st century, the damn thing unexpectedly turns itself off for no apparent reason. No overheating warnings, no next generation Red Ring of Death, no debug on restart telling me something bad happened.

Game Day: Contemplating the Mini Dungeon

by Ken Newquist / December 28, 2014

Five years ago, I wrote about the dangers of the mega dungeon. Now my group has returned to Dungeons & Dragons, and I'm contemplating the role of dungeons in the campaign. Time has shown that the folks in my group aren't big fans of mega dungeons, but I think we still enjoy the challenge of subterranean complexes ... we just don't want to get trapped there.

Random Access Gaming, Vol. 1

by Ken Newquist / December 22, 2014

I owe most of my esoteric knowledge of mythology, religion, art, and culture to role-playing game. Much of it was learned at the literary knee of Gary Gygax in the form of the Dungeon Master's Guide and Monster Manual, both of which were packed with strange monster names, advanced vocabulary, and random loot tables.

Pages