Nuketown

Gameroom

Harrowing Halls: Taking Dungeon Tiles to the 3rd Dimension

 Harrowing HallsHarrowing Halls is a Dungeon Tiles set for Dungeons & Dragons that takes the long-running line to new heights. That's because they're not just dungeon tiles ... they're three dimensional dungeon tiles that can be used to build a staircase, raised platforms, tables, and pedastals, all of which player characters can jump on, leap off of and generally use to their advantage.

It makes a big difference on many fronts, starting with prep time. I got a review copy of Harrowing Halls a few months ago, but since I run a weekly Star Wars game I haven't had much call for a rustic hall/dungeon. That changed when I decided to run an epic showdown with a Jedi master in a temple on a stormwracked backwater world.

Star Wars RPG Round Up: Pop Culture, Campaign Planning, Starships, WotC archive

Posted in by Kenneth Newquist on Sun, 08/29/2010 - 11:41am

My Star Wars: Saga Edition game has hit the summer doldrums, as our Friday sessions fall victim to August vacations, Musikfest, and back-to-school crush. We're about three-quarters of the way through our Mandalorian Interlude story arc (in which we're all playing Mandos in the opening days of the Mandalorian War), and while it's been fun, we're looking forward to getting back to our regular characters. Thanksfully, the rest of the net is keeping the Saga Edition fires burning during our downtime.

Of of the Blackrazors' pet projects has been coming up with a fantasy version of Saga Edition; you can track the progress here. Little did we know that someone had already beat us to the punch with Sword & Sorcery Saga Editon. I've downloaded the rules, and I'm looking forward to reading through them -- in particular I'm interested in seeing how they handled the two most contentious areas of our own discussions: a point buy system for skills and the addition of a Vancian magic system.

Star Wars: The Storm Dragons of Tarl

The storm dragons are magnificent creatures hunt the hurricanes of the storm world of Tarl. The Outer Rim planet's binary stars provide a constant source of energy for its moisture rich atmosphere, giving rise to an unending series of cyclones. The dragons constantly ride these storms, hunting the great airbag herbivores that dwell in storms' eyes and battling each other for arial supremacy.

Financial Times: Why we still love board games

Posted in by Kenneth Newquist on Sat, 07/17/2010 - 1:50pm

The Financial Times is running an article about German/euro-style board games such as Settlers of Catan and Carcassone that covers why the games are so popular in German, how they've expanded beyond its borders to the UK and America, and the sustainability of this niche market.

It's a good read; I think there's a real concern here that the market is being over-saturated with board games, as the Germans pump out more and more new games. There's all the makings of a bubble there (and if we're talking bubbles, then it's already happened). But while the German market may be coming supersaturated, I think there's still plenty of room to grow in the United States. Heck, I think they've only barely touched on what's possible here -- sure my gaming group has been playing these kinds of board games for years, but the larger population still things board game equals Monopoly or Sorry.

The Old Republic trailer: "Hope"

Posted in by Kenneth Newquist on Wed, 06/16/2010 - 6:06am

I don't want to turn Nuketown into all game trailers, all the time, but there have been some really impressive Star Wars trailers out. The latest is "Hope", Bioware's follow-up to "Deceived".

Looking for Geek Holidays

Posted in by Kenneth Newquist on Tue, 06/15/2010 - 5:30am

One of my upcoming "Summon WebScryer" columns for Knights of the Dinner Table is going to be on geek holidays, those annual events of keen interest to (and usually created by) geeks. Knowledge of these events is usually spread online, and they're frequently the subject of Facebook updates, Twitter tweets, and blog posts, not to mention more than a few podcasts. Here's my preliminary list ... what am I missing?

Force Unleashed 2 Trailer: The Apprentice Betrayed

Posted in by Kenneth Newquist on Mon, 06/14/2010 - 5:30am

I enjoyed the The Force Unleashed (both the video game and the rpg campaign guide even though I didn't get very far in it. I'm playing the Wii version, which has some very cool interactive controls, which I promptly forget everything I stop playing for more than a week. The purist in me finds the raw power of Vader's Apprentice disconcerting -- he far outstrips the other Jedi and Sith we've seen -- but at the same time there's an undeniable thrill to carving your way through a battalion of storm troopers.

The trailer for The Force Unleashed 2 ups the power level considerably, with the Apprentice hacking and slashing his way through Imperial troops and droids alike. It also reveals the answer as to why the Apprentice is still in the land of the living (and provides fodder for near-endless sequels...)

Game Day: Crowdsourcing a Starship Crew's Planetside Adventures

Posted in by Kenneth Newquist on Fri, 06/11/2010 - 4:39pm

On Thursday I was busy writing a one-shot Star Wars: Legacy Era adventure, and wracking my brain about where the crew of the freighter Dark Nebula might take a break while visiting Ord Killan. I didn't want to use yet another encounter in a cantina, so I decided to poll Twitter for ideas. I got a huge number of responses, which I've compiled below.

I used some of these ideas in my adventure, creating a gambling den frequented by the flightdeck crew (which the PCs didn't visit) and a high-profile swoop bike race for them to gamble on. I also made the race the big event being talked about in town and at the spaceport, and it became the backdrop at the Planetfall Cantina, a drinking hole that I'd used in a previous adventure, and included again for continuity's sake. Of course, having done the extra work, the PCs ended up going to the Planetfall Cantina (which is what I'd been avoiding at the start, but hey, whatever works). Still, I've got this great list, and I plan on using it again for future adventures. Many thanks to everyone who contributed!

Resurrected WizKids plans Star Trek-based Minis Game

Posted in by Kenneth Newquist on Thu, 06/10/2010 - 5:31am

The days of my gaming group going in together on a case of HeroClix are long gone, but if anything were to pique our interest in collectible miniatures again, I think it would WizKids new Star Trek-based miniatures game. Details are sparse, but according to this press release the game will use the Clix mechanic (in which the game stats are on the miniature's dial, and change as the figure takes damage) and will be released in Christmas 2010.

This could be very cool. If you think about how starship battles unfold in Star Trek, they're often slugfests between capital ships, with the capabilities of the ships changing as the ships take damage (shields fall, phasers fail, a jury-rigged particle weapon funneled through the deflector array comes on line , etc.) That matches nicely with the HeroClix mechanic, and can imagine a fleet of Star Trek-inspired ships would look amazing spread out across the dining room table. The Star Trek universe already has built in factions as well (Federation, Klingon, Romulan, Borg) with a wide array of ship designs.

Cosmographer 3: A Thing of Beauty

Posted in by Kenneth Newquist on Tue, 06/08/2010 - 5:51am

ProFantasy has posted some more preview artwork and maps from their upcoming Cosmographer 3 release for Campaign Cartographer 3. They've been working on this release for the last few years -- in fact, it's the reason why I upgraded to CC3 originally -- and I've been waiting for it patiently ever since.

It looks great -- the preview page includes a Traveller-style galactic map, deckplans, and a false-3D map of a star sector. It's all stuff I can use in my weekly Star Wars campaign ... assuming it's released before we move on to something else...