Star Wars: The Essential Atlas is the best source book never released for any edition of the Star Wars RPG. While Del Rey is publishing the Atlas as a general interest reference book, it's beautiful maps, graphical timelines, and planetary write-ups make the book an excellent for gamers, regardless of whether they're playing d6, Saga Edition, or a homebrew of their own design.
I've been playing Dungeons & Dragons and other pen-and-paper role-playing games since I was in grade school, and I've been using Apple's Macintosh computers at least as long. Thirty years later, both RPGs and Apple computers are still a part of my life, only now I'm use Macs in every aspect of my game, from writing the adventure to tracking combat to maintaining my web site.
My Second Darkness Pathfinder campaign is rapidly approaching its climax. The heroes recently started Book 4: Eternal Night but, as is often the case with my group, they quickly went off the proscribed path. Far off the proscribed path.
It illustrates one of the big lessons I learned while running an adventure path.
My group's been playing Second Darkness for over a year now, and if there's one weakness we've found in the Golarion campaign setting, it's religion.
The setting is geopolitically diverse, with the same sort of kitchen-sink-of-cultures approach that made Greyhawk our go-to setting for so long. But what it lacks are gods.
Starbase Orion is a turned-based galactic exploration, colonization, and conquest game inspired the classic Masters of Orion series. It's available for iPhone and iPad, though the developer hopes to expand it to Andorid, Mac, and Windows as well.