Scavenger’s Guide to Droids is the definitive droid source book for Star Wars: Saga Edition, introducing a new chassis-based system for creating droids, a new streamlined “protocol” format that lets players run droids as equipment rather than NPCs, new droid manufacturing traits and personality quirks and a 96 page codex containing dozens of droids.
Basing a source book on a video game can be a risky business, particularly when that game is an uneven, occasionally gimmicky shooter like The Force Unleashed video game. You run the risk of alienating diehard Star Wars fans who scoff at the idea of Vader having a hidden student, while at the same time running out of content because of the game’s lack of depth. Fortunately The Force Unleashed Campaign Guide avoids all of this.
Civil war engulfs the Republic! Throughout the galaxy Separatist droid armies battle Republic clone troopers and their Jedi generals while Sith Lords manipulate both sides from the shadows. The Clone Wars Campaign Guide for Star Wars: Saga Edition chronicles this era, chronicling the major factions, detailing force powers and talents from the era, and introducing new options for followers and mass combat.
The Jedi Academy Training Manual looks to be the definitive sourcebook for Jedi and Force-using characters in the Star Wars: Saga Edition Role-Playing Game, introducing new force powers, talents, lightsaber forms, rules for holocrons, variant lightsaber crystals, alternative Force traditions, monstrous opponents and exotic locals.
The Rebellion Era is one of Star Wars most iconic settings. Paradoxically, this can make it one of the hardest to write a campaign guide for. Much of the setting was covered in the Star Wars: Saga Edition core rule book or covered in supplements like Threats of the Galaxy and Scum and Villainy. The Rebellion Era Campaign Guide addresses this by doing its best to document the unexplored corners of that galaxy, far, far away.
I have found my all-time favorite portable gaming device: the Nintendo 3DS XL. It's a larger, more refined version of their 3DS and led to a renaissance of mobile gaming for me.
One of the things I love most about the iPad is how many board games have made it to the iOS platform. Classics like Ticket to Ride, Carcassonne, and Settlers of Catan blazed the trail, but now we're seeing another wave of releases with games like Eclipse: New Dawn for the Galaxy and Lords of Waterdeep. Here are some of the games I've come across recently, but I'm always looking for more. Add your own as a comment or email me at email@example.com.
Starbase Orion is a turned-based galactic exploration, colonization, and conquest game inspired the classic Masters of Orion series. It's available for iPhone and iPad, though the developer hopes to expand it to Andorid, Mac, and Windows as well.
When it comes to pinball, there are two tables that I love. Star Trek: The Next Generation and Indiana Jones. I easily spent hundreds of dollars in quarters on those two games in college, and they're the two games I'd most like to own.
Fantasy Flight Games made its name creating huge, sprawling board games with hundreds of fiddly-bits and robust game mechanics that take hours to play. Fans who buy Arkham Horror or Mansions of Madness know they’re getting their money’s worth … and that there’s no way the game will fit in their pockets. With the Elder Sign: Omens app for iPhone ($3.99), Android ($3.99) and iPad ($6.99), they’ve taken a different approach: create a lightweight, fast-playing game that’s as atmospheric as its predecessors but can be played anywhere.