We are trapped on Earth. It's something I felt keenly as a kid, which is why the destruction of Challenger, and then Columbia, hit me so hard. Hell, I still tear up just thinking about January 28, 1986, but neither tragedy changed my mind about the importance of space exploration and colonization.
My lunchtime game is back on. After a six-month hiatus we've returned to our once-a-week, one-hour sessions, this time powered by Dungeons & Dragons 5th Edition.
Preparation is essential for the games. We play at a co-worker's house, and I have to bring everything I need with me. With only 60 minutes I can't be spending time fumbling around for dice, index cards, pens or any of the other essentials that I take for granted when gaming at home.
It's November. Summer is long gone, and so is my summer reading list.
There were 15 books and four graphic novels on my official Summer 2014 reading list. I read 13 of the novels and five graphic novels, beating last year's total of 11 novels and an equal number of graphic novels.
The last time my gaming group ran a regular Dungeons & Dragons game was in 2008. It was our Dark City campaign, set in our homegrown city of Obsidian Bay and using the Dungeons & Dragons 3rd Edition rules.