In December 2014 I decided to post every day for a month. I had two goals: get back into the habit of daily writing and establish a baseline "active month" for Nuketown in Google Analytics. My secondary goal was to increase traffic to the website (both year over year and month over month) but I wasn't sure what percentage was reasonable, but I wanted to see increases in unique sessions, unique users, and unique page views.
Every hero’s path to glory to starts somewhere. In The Crypt of the Everflame, a 32-page, 1st-level adventure for the Pathfinder RPG, that path begins with a centuries-old crypt and an initiation ceremony gone horribly wrong.
About a year ago I became a Markdown convert. It's a simple markup language that's meant to make web documents readable and scannable. It's plaintext with a few niceties added in, and I've been using it to write most of my work notes and Nuketown articles since Fall 2014.
Five years ago, I wrote about the dangers of the mega dungeon. Now my group has returned to Dungeons & Dragons, and I'm contemplating the role of dungeons in the campaign. Time has shown that the folks in my group aren't big fans of mega dungeons, but I think we still enjoy the challenge of subterranean complexes ... we just don't want to get trapped there.
Zombie Dice is Steve Jackson's fast playing, push-your-luck dice game in which players take on the role of zombies hunting human prey.
The mechanics are straightforward. The game's namesake dice represent the not-so-helpless humans and have three possible faces: brains, feet, and shotgun.
The comic book pile has grown large over the last few weeks, partly because I was busy with family and work, partly because I knew I'd have time to catch up during Christmas week. Topping it is Marvel's crossover event Axis, in which the Red Skull (augmented by Charles Xavier's brain ... I kid you not) tries to take over the world.
Santa's come and gone, leaving behind a small armada of games for us to try out: Zombie Dice (and Zombie Dice 2) and the Mars Attacks Dice Game, both by Steve Jackson Games, and Star Fluxx by Loony Labs.
Christmas Vacation is finally here. After long days and longer nights of working to make sure everything got done before I left the office, it's Christmas Eve, the college is closed, and I think I can relax. I'm off from December 24 through January 4, and we've got all manner of family fun planned, including watching Guardians of the Galaxy with my parents (something the kids are eager to do) and some family skiing (which I'm eager to do).