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"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

Games

Writing the Game: Pen and Paper Journaling

by Ken Newquist / November 27, 2012

This month's RPG Blog Carnival topic is "Writing the Game", and it got me thinking about my own efforts to get return to "pen and paper" preparation. I say "return" because most of my game prep is digital; sure I have printed books I refer to before and during the game, but even those have PDF equivalents.

Elder Sign: Omens (App Edition)

by Ken Newquist / November 24, 2012

Fantasy Flight Games made its name creating huge, sprawling board games with hundreds of fiddly-bits and robust game mechanics that take hours to play. Fans who buy Arkham Horror or Mansions of Madness know they’re getting their money’s worth … and that there’s no way the game will fit in their pockets. With the Elder Sign: Omens app for iPhone ($3.99), Android ($3.99) and iPad ($6.99), they’ve taken a different approach: create a lightweight, fast-playing game that’s as atmospheric as its predecessors but can be played anywhere.

Game Day: Enter the Drow

by Ken Newquist / October 7, 2012

After 18 months of playing Second Darkness our heroes are finally ready to take the fight to the drow. They've skirmished with the dark elves before, but avoided the major battle at the end of Book 2 when they inadvertantly stumbled into the drow lair and had to retreat. The drow then escaped under the cover of night while sending a shadow demon to kill them.

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