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"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

Games

Game Day: Dawn Over Numenera

by Ken Newquist / August 12, 2013

With our Second Darkness campaign on hiatus for a week my gaming group decided to try out Numenera, Monte Cook's new game of science fantasy set 1 billion years in the future. Numenera is one of the lead contenders for our next RPG campaign, with three members of the group participating in the Kickstarter and another pre-ordering the core rule book.

Game Day: Researching a Dwarven Fortress

by Ken Newquist / April 14, 2013

It began with a sword called Winter. Jorm, one of the party's dwarven heroes, found the long sword still clutched in the skeletal hand of a Northman barbarian. It will end at the The Lost Sky Citadel of Akrafell, a dwarven fortress at the top of the world of Golarion.

Dragon Age RPG Links Compendium

by Ken Newquist / April 4, 2013

The Dragon Age Role-Playing Game is a rules-light, fast-playing pen-and-paper game based on Bioware's computer RPG of the same name. It's published by Green Ronin. My lunchtime gaming group is currently running through "The Dalish Curse" introductory adventure from Set 1, and I've decided to assemble a list of resources for the game.

Star Wars: The Essential Atlas

by Ken Newquist / March 31, 2013

Star Wars: The Essential Atlas is the best source book never released for any edition of the Star Wars RPG. While Del Rey is publishing the Atlas as a general interest reference book, it's beautiful maps, graphical timelines, and planetary write-ups make the book an excellent for gamers, regardless of whether they're playing d6, Saga Edition, or a homebrew of their own design.

Nuketown's Mac RPG Tools Page

by Ken Newquist / March 25, 2013

I've been playing Dungeons & Dragons and other pen-and-paper role-playing games since I was in grade school, and I've been using Apple's Macintosh computers at least as long. Thirty years later, both RPGs and Apple computers are still a part of my life, only now I'm use Macs in every aspect of my game, from writing the adventure to tracking combat to maintaining my web site.

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