As I wrote last week, the Blackrazors and their children will be running through the venerable module B2: The Keep on the Borderlands as part of our D&D Kids campaign. We're playing D&D 5th Edition, and are running a version of the module updated for that edition.
It's time to hit play again. After a summer spent listening to novels, I've burned through my reserve of audio books. While my queue at Audible slowly refills, I'm looking for podcasts to listen to.
My intent is to listen to one or two podcasts a week during my morning workouts -- a far cry from the days when I'd listen to that many just driving to work -- but enough to keep somewhat current with the scene and provide intermissions from audio books.
The next generation of Blackrazor Guilders have strapped on their fathers' swords, sat down at the gaming table, and begun slinging dice. We have three kids (two boys, one girl) in the immediate group who want to play, and we have two of my son's friends (both boys) who are also eager to start casting spells and slaying monsters.
Star Wars: Saga Edition is back ... at least with the Blackrazors. Our original Saga Edition run took place from 2008-2011 during the dark days of the Edition Wars. Turned off by 4e, burned out on 3e, we turned to a system that offered the crunchiness we enjoyed with a campaign setting we loved.
I finally knocked one of the items off my RPG bucket list: "Play Eclipse Phase".
My gaming group has been kicking around ideas for an alternate game we can run when we're not playing D&D and Eclipse Phase is a game that two of us had wanted to play for a while.
Last year saw an array of family games invade the Geek Tree. This year it's all about the RPGs.
The first two books to hit the Geek Tree's space-and-rockets themed tree skirt were Savage Worlds books that I received for my birthday.
It's been a little over a year since my gaming groups started playing D&D 5th Edition. We began with the D&D Basic Rules when they were released in July 2014 and quickly moved to the core rules (Player's Handbook, Dungeon Master's Guide, Monster Manual) as they released. My Sunday group ran two playtest campaigns during this time: Obsidian Frontier, a sandbox game, and Heart of Darkness is a level-per-session story-driven game.
This winter's never-ending parade of Northeastern snowstorms has played havoc with two things in my life: skiing and gaming. The storms marched through the region with exhausting regularity on Sundays and Mondays, spoiling the Sunday game and then canceling skiing.