My review of The Clone Wars Campaign Guide for Star Wars: Saga Edition is up on GameCryer.com. This book surprised me; the Clone Wars prequel moves didn't thrill me, and while I can see why people would adventure in this time period, I find much more flexibility and narrative depth in the Knights of the Old Republic era.
My review of The Force Unleashed Campaign Guide for the Star Wars: Saga Edition RPG is up on GameCryer.com. This book covers the "Dark Times" or "Rise of the Empire" era that runs from the execution of Order 66 and the establishment of the Galactic Empire up through the Rebellion era.
Another week, another game of Star Wars. The adventure rolls on with a special flashback episode. Last week, our band of heroes learned of 32 Belasco Division E-company (aka the Early Birds), an Old Republic Army advance assault unit that went missing on Toprawa during the Great Sith War. This week, we'll be playing soldiers in the Early Birds, allowing us to learn first hand what happened to the division.
We played our first Star Wars game since December on Friday. Prepping the session had me digging through my various web resources looking for inspiration (and new entries for the campaign blog). They're a useful collection of tools for anyone running a Star Wars/scifi game, so I thought I'd share them.
Never, ever fly a TIE Fighter.
After five sessions of fighting pirates and swoop bike gangers, the heroes of my Knights of the Old Republic campaign went up against their first Sith: Kaldros Ygin, an arrogant self-assured student of the Dark Lady Aldera. I've been dropping hints over the last few weeks that Ral Duris, leader of the pirates of Zebulon Prime, had a Sith advisor. Ygin was the first evidence that she might not be the only Darksider on the Prime.
- [img_assist|nid=2712|title=Knights of the Old Republic Cover Art|desc=Cover art for the Knights of the Old Republic Campaign Guide from Wizards of the Coast.|link=none|align=right|width=262|height=300]Star Wars: Knights of the Old Republic Campaign Guide
- Published by Wizards of the Coast
- Designers: Rodney Thompson, Sterling Hershey, John Jackson Miller and Abel Pena;
One area where Star Wars: Saga Edition could use some help are its creatures. There are certainly a number of them out there, particularly the iconic ones from the movies, but the system tends to come up a little short with more mundane critters.