We finished our second game of Numenera with our first character death. Talos, an Intelligent Nano Who Employs Magnetism, died at the tentacles of an alien horror while exploring a subterranean ruin. The survivors of the expedition, Deegan (a Stealthy Jack Who Commands Mental Powers) and my character, the Scorn of Dread Nazaar (a Stealthy Nano Who Exists Partially Out of Phase), did their best to fend off the beast, but when Talos fell, they fled to the surface.
The kickstarter for Green Ronin's Advanced Bestiary is in its final hours. The book, a creature compendium for the Pathfinder RPG, is funded with 901 backers and $41,000 (easily beating its goal of $20,000).
Star Wars is about conflict. From the Mandalorian Wars to the Rebellion to the Yuuzhan Vong invasion, war defines each era, and the characters roles within in them. Galaxy at War is a Star Wars: Saga Edition source book that puts players on the frontlines of these wars, offering new warlike (or wartorn) species, feats and talents, a martial arts prestige class and an arsenal new weapons and vehicles.
I've played through the first Numenra adventure as a player with my Sunday group, and we've just launched into our second full-blown adventure. Meanwhile I'm prepping to run the same introductory adventure for my lunchtime group. I've played Numenera enough to know I like it ... but I don't love it.
It's finally here. Months after getting our Numenera books we're finally running our one shot (or maybe double shot) adventure. I think it's safe to say that -- scheduling snags aside -- we're all very excited to play the game.
There was a time when I listened to podcasts, particularly RPG podcasts, religiously. They accompanied me during my home improvement projects, on my walks to work, on long road trips, and even at the gym.
I decided to upgrade my Savage Worlds collection with two new purchases: Savage Worlds Deluxe Explorer's Edition and Beasts and Barbarians: Golden Edition.
Second Darkness is ending. Our first-ever Pathfinder adventure path campaign, began in September 2011 and is concluding about two years later.
We played Pathfinder every two weeks, the exception of the occasional schedule cratering by holidays and summer vacations. We worked our way through the entirety of the first three books in the series, but skipped a good chunk of the fourth book (which takes place in a drow city) and the entire of the fifth (which involves unearthing an elven conspiracy).
The apocalypse is back on. Ken Hite's The Day After Ragnarok is a campaign setting for Savage Worlds and Hero System that in which the Nazis' managed to summon the Midgard Serpent in the waning days of World War II, only to see the Americans slay it with a nuclear bomb.