Main menu

"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

Role-Playing Games

Game Day: Wandering off the Adventure Path

by Ken Newquist / March 17, 2013

My Second Darkness Pathfinder campaign is rapidly approaching its climax. The heroes recently started Book 4: Eternal Night but, as is often the case with my group, they quickly went off the proscribed path. Far off the proscribed path.

It illustrates one of the big lessons I learned while running an adventure path.

Delta Green: Eyes Only and Targets of Opportunity available as PDF

by Ken Newquist / February 17, 2013

I love Delta Green. I rarely get to run it, but Delta Green and its sequel, Countdown have more than earned their place on my game bookshelf. This is thanks to its modern horror take on the Chtulhu mythos and compelling scenarios like "The Night Floors", in which a certain play dooms an entire apartment building.

Achtung! Cthulhu Kickstarter

by Ken Newquist / February 13, 2013

A few years ago I picked up Weird War II by Pinnacle Entertainment Group to supplement my The Day After Ragnarok book with World War II Savage Worlds rules. The rules were fine -- it helped with the demolitions skill and gave me access to an armory of guns and vehicles -- but just wasn't weird enough for my taste. The history of the weird war was pretty much the same as the history of our war; the weirdness was at the edges and never infected the larger narrative in the way that, say, Delta Green did.

Scaring up Zombie RPGs

by Ken Newquist / January 11, 2013

The release of the trailer for World War Z inspired me to read the book of the same name before the film's version could burn its way into my brain. It was well worth it; the book's a fantastic read that provides a wide-ranging, highly personal view of the Zombie Apocolypse. It also inspired me to see what the current state of Zombie RPGs is for a possible Knights of the Dinner Table column.

Pages