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"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

Role-Playing Games

Game Day: Return to Weird Pulp

by Ken Newquist / January 26, 2014

I've wanted to run a pulp weird RPG campaign ever since Chaosium announced their ill-fated Pulp Cthulhu: Reckless Adventures in the 1930s source book back around 2000. It was supposed to be a d20-statted sourcebook for Wizards of the Coast's Call of Cthulhu d20, and it seemed like a natural fit for my Dungeons & Dragons and Call of Cthulhu loving group.

Game Day: A Death in Numenera

by Ken Newquist / December 29, 2013

We finished our second game of Numenera with our first character death. Talos, an Intelligent Nano Who Employs Magnetism, died at the tentacles of an alien horror while exploring a subterranean ruin. The survivors of the expedition, Deegan (a Stealthy Jack Who Commands Mental Powers) and my character, the Scorn of Dread Nazaar (a Stealthy Nano Who Exists Partially Out of Phase), did their best to fend off the beast, but when Talos fell, they fled to the surface.

Star Wars: Galaxy at War

by Ken Newquist / December 6, 2013

Star Wars is about conflict. From the Mandalorian Wars to the Rebellion to the Yuuzhan Vong invasion, war defines each era, and the characters roles within in them. Galaxy at War is a Star Wars: Saga Edition source book that puts players on the frontlines of these wars, offering new warlike (or wartorn) species, feats and talents, a martial arts prestige class and an arsenal new weapons and vehicles.

Game Day: Numenera Likes and Dislikes

by Ken Newquist / December 1, 2013

I've played through the first Numenra adventure as a player with my Sunday group, and we've just launched into our second full-blown adventure. Meanwhile I'm prepping to run the same introductory adventure for my lunchtime group. I've played Numenera enough to know I like it ... but I don't love it.

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