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"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

Sci Fi Wire: Harry Potter and the Half-Blood Prince Video Game

by Ken Newquist / July 21, 2009

My review of the video game adaptation of Harry Potter and the Half-Blood Prince is up on Sci Fi Wire. It's a decidedly average game -- fun for younger fans, ho-hum for older ones. I'll take any excuse to run around Hogwart's, but while the mini games have their moments, the game just isn't all that compelling.

I'd love to see a full-blown Harry Potter RPG, in which you play as some other student in his/her first year, encountering their own mysteries, going on their own quests, and making a different set of friends ... all in the shadow of Harry's own adventures.

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Comments

That's too bad that the game is a bit of a bummer for older players. Of course, I am not surprised. The only one of these I really cared for was Prisoner of Azkaban. That makes me sad because I really enjoy the universe and can see how there is the potential to make some very fun games out of it. I agree that it would be really really nice to see the game makers create some sort of well constructed Potter-verse RPG. I, for one, would pay good money for that especially if it has multiplayer co-op. That being said, I'm curious to see how the LEGO Harry Potter game will turn out (same old LEGO game play or new twist).

#6 is the first Harry Potter game I've played for any extent of time; I've played around with a few demos, but the UI and game play was "blah" in most of them. Which, as you say, is a shame.

I'm also curious about LEGO Harry Potter; the last LEGO game I played was LEGO Batman, and the formula was feeling a bit tired in that edition (all the more so since they didn't include any co-op like they did in the LEGO Star Wars: The Complete Saga release).

It'd be cool if the new LEGO game was more free-form and let you explore the nooks and crannies of Hogwarts, but I expect we'll see more of the same platformer-style play. Which isn't bad, but it's hardly inspired at this point.