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"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

Playtests

D&D 4th Edition: Quilleron, Oathsworn Avenger

by Ken Newquist / December 28, 2009

Quilleron is my second-ever character for D&D 4E (Field General Zhoran, a dwarven warlord, was my first) and the first I was able to run as a player. He was designed as a giant-killer for my gaming group's Revenge of the Giants campaign. You can read more about my thoughts on returning to D&D 4E in "D&D 4th Edition: A Player's Persepctive".

Importing 4E Skill Challenges into Star Wars: Saga Edition

by Ken Newquist / November 11, 2008

Skill challenges were one of the best things to come out of our D&D 4th Edition playtest.  Building on earlier versions that appeared in Spycraft and Unearthed Arcana, skill challenges provided an in-game mechanic for resolving non-combat conflicts and complex tasks.

Star Wars: Saga Edition - Annotated Playtest #2

by Ken Newquist / October 27, 2008
[img_assist|nid=2728|title=Quest Fios faces off against the Scarbrother Gang.|desc=|link=none|align=left|width=300|height=188]

Our Dawn on Zebulon prelude campaign for Star Wars: Saga Edition hit Episode II last night, and I think to say we've hit our stride. Even with two new players joining the session with no Saga experience, our second game went as well as the first.

Star Wars: Saga Edition - Annotated Playtest #1

by Ken Newquist / October 22, 2008
[img_assist|nid=2712|title=|desc=|link=none|align=left|width=109|height=125]

Our Star Wars: Saga Edition campaign kicked off on Friday with our first full-fledged Knights of the Old Republic session. Since my Dungeons & Dragons 4th Edition Annotated Playtest went over so well  I decided to do the same for this Saga Edition.

Nuke(m)Con 2008: The Wild, Weird West

by Ken Newquist / September 22, 2008

Like a twister carving its way through a Midwestern cornfield, Nuke(m)Con has come and gone. My gaming group held its annual (well, almost annual) home-grown convention over the weekend. In a break from previous years, which typically saw a mix of Dungeons & Dragons and board games, this year's Nuke(m)Con had a western theme.

Asgard Project: High-level D&D 3.5 Playtest #1

by Ken Newquist / September 6, 2008

Rather than just complain about how difficult high level combat is in D&D 3.5, my gaming group's decided to do something about it. We've created a playtest group who's willing to put in the extra effort it takes to play a high level game ... and to figure out what, if anything, we can do to make the process work better.

Observations on High Heroic Tier Game Play in D&D 4E

by Ken Newquist / September 3, 2008

We ran our last D&D 4E session on Friday, concluding the playtest campaign that ran all summer. Since this was our last hurrah (at least for a while) we decided to level our characters up from 2nd to 9th level to see how they played.

Here are a few random observations that popped up during the game.

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