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"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

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Great idea to tesstdrive the new ruleset.

And 4e CAN support necromantic druids, as long as they are just the enemies.

There was a severe paradigm shift from D&D 3.x (and other editions) to D&D 4 and so far I can't say that this shift is a bad thing. (More about that soon on my blog)

I expect many groups to split their activities to two distinctly different parts.
One that continues D&D 3.x (or converts to the Pathfinder RPG) where you include all types of mix and matching abilities but gets quite a lot of problems at higher levels and another that comes together for a fast and easy D&D4 game where you don't have to manage your character concept during character generation but you manage your abilities during the game.

I'll continue with at least 2-3 adventures in the "War of the Burning Sky" adventure path and will see where to go from there.