I think you'll be pleasantly suprised, E.G. As much as I'd like to invoke a creepy, CoC-esque sense of dread, I think it's just too hard to do in 3.x D&D. The characters are very powerful, and physical or even supernatural threats can be overcome with the tools most adventurers possess.
Our group has been going back and forth quite a bit about the merits/possibilities/pitfalls of running a horror-centric D&D adventure, and we all have differing opinions. I've always wanted to attempt an uber-creepy, spooky and horrific adventure for D&D. While I do think that it's be possible to put the fear of gawd into D&D players through storycrafting and daunting encounters, this will not be that campaign.
In the end, I think you'll like this adventure, EvilGenius. As much as I wanted to run that scary campaign, this module is definitely D&D and not Call of Cthulhu. You've all crafted a competent set of heroes, and the campaign is definitely themed heroically. Even though a few of the encounters may be a bit more creepy, gross, or even disturbing than the typical dungeon crawl, it's not CoC. In the end the story is designed such that the adventurers can overcome the vampiric threat through perseverance and stiff-upper-lip fantasy heroics.
Now about that whole "I've memorized the whole castle" thing, though... :D
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A busy gamer dad shares his thoughts on gaming, geek life, and other eclectic topics of the day.
Fri, 02/16/2007 - 1:29pm
I think you'll be pleasantly suprised, E.G. As much as I'd like to invoke a creepy, CoC-esque sense of dread, I think it's just too hard to do in 3.x D&D. The characters are very powerful, and physical or even supernatural threats can be overcome with the tools most adventurers possess.
Our group has been going back and forth quite a bit about the merits/possibilities/pitfalls of running a horror-centric D&D adventure, and we all have differing opinions. I've always wanted to attempt an uber-creepy, spooky and horrific adventure for D&D. While I do think that it's be possible to put the fear of gawd into D&D players through storycrafting and daunting encounters, this will not be that campaign.
In the end, I think you'll like this adventure, EvilGenius. As much as I wanted to run that scary campaign, this module is definitely D&D and not Call of Cthulhu. You've all crafted a competent set of heroes, and the campaign is definitely themed heroically. Even though a few of the encounters may be a bit more creepy, gross, or even disturbing than the typical dungeon crawl, it's not CoC. In the end the story is designed such that the adventurers can overcome the vampiric threat through perseverance and stiff-upper-lip fantasy heroics.
Now about that whole "I've memorized the whole castle" thing, though... :D
-----------------------------------------
http://ditlog.blogspot.com/
A busy gamer dad shares his thoughts on gaming, geek life, and other eclectic topics of the day.
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