Nuketown

Archive - Aug 14, 2008

OOF 8/14: 30 minutes @ Gym/Elliptical

Posted in by Kenneth Newquist on Thu, 08/14/2008 - 10:31pm

I spent 30 minutes on the elliptical machine, watching Ghostbusters.

The Asgard Project: Debunking the Myths of High-Level D&D 3.5

High-level play within D&D 3rd Edition is hard. Whether you’re playing 3.0 or 3.5, the end result is the same: thousands of feats, hundreds of prestige classes and gods-only-know how many spells give rise to complicated game mechanics that slow play to a crawl.  Iterative attacks, in which high-level martial classes like the fighter or ranger get four or five attacks every round add to the complexity as people calculate to hits and damage … and then have to do it all over again when they remember to factor in some party-buffing spell the cleric cast last round.

But is it unplayable? Or has everyone simply assumed it is?