Dungeons & Dragons 4th Edition is coming, slashing and burning all that has come before to create a new game that ignores the tropes of classic sword-and-sorcery in order to embrace the always-on, always-cool mechanics of digital fantasy.
We see it at every turn. The lack of a 3.x-to-4.x conversion guide. The admonishment to wrap-up old campaigns in favor of 4E. The impending decimation of the Forgotten Realms, and the planned 100-year leap forward in its timeline. Succubi are now devils. Devils are fallen angels. Gnomes are monsters. Tieflings are cool. Evil elves worship Grummosh, formerly god of the orcs. Warlocks are the new baseline of character power.
Wizards isn't just burning their bridges. They're annihilating them.

