
When last we left our weekly Game Day, our Ravenloft campaign was slugging along, pitting a heroic band of adventurers against the monstrous horrors of the fading land of Count Straud. It’s based on Expedition to Castle Ravenloft an old school, 1st-edition style monster-crawl in which role-playing is minimized, and encounters with level draining undead are maximized.
We knew this getting into it, and in spite of the fact that most of us were getting burned out on the 3E combat mechanics, we plunged ahead anyway for nostalgia’s sake. At the same time, we were running a superheroes campaign using the Mutants & Masterminds rules, and loving the largely free-form, role-playing intensive style of play.

