Treasure Tables looks at the key role that a home base plays in the life of a role-playing campaign. It can be a keep in the wilderness, a feudal manor in a great kingdom, a club in a city, or a starship travelling from planet to planet, but in every case the home base provides player characters with a touchstone, a place where they can sell their loot, craft their magical or technological items, and do a little role playing. It's also a place with NPCs they might actually care about, either allies they want to protect, or antagonists they want to best.

