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Archive - Aug 27, 2004

The Libertarian Gamer: Arcana Unearthed, Part 2: Races & Classes

Posted in by Kenneth Newquist on Fri, 08/27/2004 - 2:00am

In Part 1 of this column, I gave an overview of Monte Cook's Diamond Throne campaign setting for Arcana Unearthed and talked about the sort of adventures I'd like to run there. In Part 2, I talk about the races and classes I'd use to achieve the goals set out in the first column.

One of the themes that Monte Cook specifically lays out in Arcana Unearthed is the concept of free will. He writes on page 4:

Although chance and fate seem to guide one's life at times, Arcana Unearthed assumes a world where freedom of choice is more important than the unknown whims of fortune or the predestined plans of importal beings. Characters choose to become mojh, spyrtes, or rune children. Oathsworn choose their own oaths and fulfill them because they want to. Champions pick their causes, totem warriors choose their totem spirits, and witches decide their witchery manifestations for themselves. Characters witching to become great warriors can select the path of unfettered or the warmain.