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"Goodbye, Jean-Luc, I'm gonna miss you. You had such potential. But then again, all good things must come to an end."
- Q, Star Trek: TNG

September 2016

Game Day: Of Death and Polearms

by Ken Newquist / September 25, 2016

After a few months of talking about the game, my monthly Saturday gaming group decided to give D&D 5th Edition a try. Rather than run a playtest campaign like the Blackrazors, our dungeon master is running us through a series of combat encounters at different levels. This lets everyone get a feel for the combat-centric rules and helps the DM get experience with encounter design.

Fitness Update, Fall 2016

by Ken Newquist / September 24, 2016

I'm now paying to get my ass kicked.

After nine months of working out on my own, I reached the plateau that I knew I'd reach. I was walking a few miles a day, running 3-5 miles a couple days a week, and doing the occasional stretching exercises in the morning. I've been slowly improving my run times -- my best mile is 8'42" on the indoor track, my best 3 miles is 30 minutes with an average 9'57 pace.

Top of the Pile: Battleworld!

by Ken Newquist / September 21, 2016

The Marvel comic book multiverse collapsed in upon itself in Summer 2015. As the various worlds ended, a new one was forged by its all-powerful god, Doctor Doom. This new world -- Battleworld -- drove a summer's worth of of spin-off stories as Marvel cancelled every one of their regular books and replaced them with a series of quasi-sequel limited series.

Game Day: Updates from the Frontier

by Ken Newquist / September 18, 2016

It's a funny thing to sit down to write your next adventure in a campaign and realize that somewhere along the line it went from "campaign" to "long-running campaign".

That's what happened with Obsidian Frontier, a sandbox-style campaign set in the World of Greyhawk. We launched it as a playtest campaign for D&D 5th Edition in October 2014. Two years and thirty-four sessions later, the playtest is still running, and the campaign's still going.

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