After a few months of talking about the game, my monthly Saturday gaming group decided to give D&D 5th Edition a try. Rather than run a playtest campaign like the Blackrazors, our dungeon master is running us through a series of combat encounters at different levels. This lets everyone get a feel for the combat-centric rules and helps the DM get experience with encounter design.
I'm now paying to get my ass kicked.
After nine months of working out on my own, I reached the plateau that I knew I'd reach. I was walking a few miles a day, running 3-5 miles a couple days a week, and doing the occasional stretching exercises in the morning. I've been slowly improving my run times -- my best mile is 8'42" on the indoor track, my best 3 miles is 30 minutes with an average 9'57 pace.
The Marvel comic book multiverse collapsed in upon itself in Summer 2015. As the various worlds ended, a new one was forged by its all-powerful god, Doctor Doom. This new world -- Battleworld -- drove a summer's worth of of spin-off stories as Marvel cancelled every one of their regular books and replaced them with a series of quasi-sequel limited series.
It's a funny thing to sit down to write your next adventure in a campaign and realize that somewhere along the line it went from "campaign" to "long-running campaign".
That's what happened with Obsidian Frontier, a sandbox-style campaign set in the World of Greyhawk. We launched it as a playtest campaign for D&D 5th Edition in October 2014. Two years and thirty-four sessions later, the playtest is still running, and the campaign's still going.