Nuketown

November 2009

Which Arkham Horror expansion should I add to my Christmas list?

Posted in by Kenneth Newquist on Sun, 11/29/2009 - 1:17pm
Curse of the Dark Pharaoh
20% (1 vote)
The King in Yellow
20% (1 vote)
The Dunwich Horror
0% (0 votes)
Kingsport
20% (1 vote)
Innsmouth Horror
40% (2 votes)
Total votes: 5

Game Day: Return to D&D 4E

 Revenge of the GiantsGiants stalk the land, threatening one of the few flickering lights of civilization. Someone needs to deal with the threat ... and it turns out that's us.

My gaming group is returning to Dungeons & Dragons 4th Edition with a megashot of Revenge of the Giants, the new super module from Wizards of the Coast. I received a review copy of the book in October, and at the time I knew it was a perfect chance for my group to experiment with 4th Edition again.

We played 4th Edition back in Summer 2008, but decided we didn't want to convert our regular campaign to the new game. A few of us have continued to dabble in 4E however, and there's been interest in getting another game together.

Revenge of the Giants is that game and we're going to carve off a huge chunk of it with an eight-hour marathon post-Thanksgiving session.

Tehran: Nest of Spies releases 11/30

Posted in by Kenneth Newquist on Thu, 11/26/2009 - 10:18am

Cover: Tehran: Nest of Spies

If there was a downside to The Day After Ragnarok it's that there just wasn't enough of it. I loved the book, and there's certainly enough there to run a campaign or three, but I wish there was more. In the very near future, there will be.

Atomic Overmind has announced that Tehran: Nest of Spies -- the first supplement for The Day After Ragnarok -- is releasing November 30, 2009 as a PDF source book for Savage Worlds and HERO 6th Edition.

Rebuilding the Griffin's Crier

Posted in by Kenneth Newquist on Wed, 11/25/2009 - 11:58am

The Blackrazor Guild -- my local gaming group -- has had a web site since 1997. It's gone through many iterations over that time, usually in tandem with some project I needed to research at work (being a gamer means never wanting for large reams of test data for web apps).

The site's known as The Griffin's Crier, and for the longest time it was the archive for our Dungeons & Dragons campaign. However, over the last few years our group's changed. Our primary campaign's now Star Wars, half the group is blogging, and we've created a small galaxy of spin-off sites supporting our different efforts.

The GriffCrier needs to reflect these changes. To that end, I'm redesigning the site using Drupal. The new site will serve as a gathering point for our various interests; it will include campaign and group news, links to the latest blog posts from group members (using the Feed API and Views modules), and serve as a jumping off point to our various wikis, web sites, and forums.

GameCryer.com: Dungeon Master’s Guide 2

Posted in by Kenneth Newquist on Tue, 11/24/2009 - 9:55am

Cover: Dungeon Master's Guide

My review of Dungeon Master's Guide 2 is up on GameCryer.com. It's a good book --one of my favorites for 4E actually -- because it's not just a 4E book.

There's a lot of good advice for game masters regardless of system, and a lot of the D&D 4E specific stuff can easily be backported to other d20 games. A prime example of this is the skill challenge chapter, which provides an overview the rules and and how to run them, as well as several full-blown skill challenge examples. It's something I've ported to my Star Wars game, and I really appreciated the additional support.

The book may be hit or miss for 4E fans who have D&D Insider accounts, as a sizable chunk of this book is reprinted from there, but all in all I think it's good to have this content in print.

The Rings of Earth

Posted in by Kenneth Newquist on Sun, 11/22/2009 - 5:30am

"What Earth Would Look Like with Saturn's Rings" is a YouTube video that gives Earth its own ring system. It provides views of the planet and rings from space ... but then takes it a step further and shows what the rings would look like from the planet's surface (a thin edge rising through the sky on the equator, a wide band near the poles). Very, very cool.

Radio Active #82: Invasion of the Mario Brothers

Posted in by Kenneth Newquist on Sat, 11/21/2009 - 11:20am

Logo: Nuketown Radio Active

On this episode of Radio Active, StarGirl takes up soccer, NeutronLad becomes a preschooler, and I stop by The Tome podcast to geek out about the Eberron Campaign Guide.

Back at Nuketown, I talk about my new Nintendo DS Lite and some of the games I've picked up for it, learn how to make my own Star Wars crawl and surf through thousands of government regulations at OpenRegs.com

Battlestar Galactica RPG: The Gates of Hell scenario

Posted in by Kenneth Newquist on Thu, 11/19/2009 - 7:56pm

 the cover for battlestar galactica

The Gates of Hell is a one-shot scenario for the Battlestar Galactica Role-playing Game by Margaret Weis Games. I wrote it for my gaming group’s playtest of the game, which I used as the basis for my subsequent reviews at SCIFI.com and Nuketown.com.

Since that playtest ran, a number of people have asked me for a copy of my scenario notes to get a sense of how I ran the game. I’ll warn you in advance; this is a are fairly rules-light, straightforward scenario. It was designed to be run in a single session, and as a result, it’s exceedingly linear.

 Of course, one of the many cool things about the Battlestar Galactica RPG (and Cortex system that its based on) is that players have the opportunity to hack the scenario by spending Plot Points. What may seem overly linear on paper can bend and change in unexpected ways depending on the player characters. This is the case with most RPGs, but it’s doubly true with Battlestar Galactica, 

MEPACon Fall 2009 Recap

Posted in by Kenneth Newquist on Tue, 11/17/2009 - 10:21pm

After a few years away, the Blackazor Guild and I returned to MEPACon last weekend, our local gaming convention held near Scranton, Pa. every spring and fall. We used to be regulars at the local convention scene, but over the last few years we been running our own howngrown Nuke(m)Con instead.

We decided to return to MEPACon after Origins, when we had the realization that our local convention might provide the perfect opportunity to run games that we don't normally play in our weekly game. Stuff like Savage Worlds, Mutants & Masterminds and Call of Cthulhu, which we love, but never seem to get to play.

The Ruins of New York: A Ragnarok Scenario

Posted in by Kenneth Newquist on Mon, 11/16/2009 - 10:11pm

 The Day After RagnarokThe Ruins of New York is a scenario for The Day After Ragnarok, a campaign setting by Ken Hite published by Atomic Overmind Press and written for the Savage Worlds role-playing game. This scenario was run at MEPACon Fall 2009. You can read my playtest notes and learn more about the adventure through my Week After Tomorrow feature on Nuketown.

The scenario is available as Microsoft Word and Adobe Reader format. It includes a 7-page adventure and six pre-generated characters (with character sheets and backgrounds).